( XBOING-24, GAMES, X11 Blockout type game    M               .o8                  o8o                            ooooo ooooo M              "888                  `"'                            `888' `888' L  oooo    ooo  888oooo.   .ooooo.  oooo  ooo. .oo.    .oooooooo     888   888L   `88b..8P'   d88' `88b d88' `88b `888  `888P"Y88b  888' `88b      888   888L     Y888'     888   888 888   888  888   888   888  888   888      888   888L   .o8"'88b    888   888 888   888  888   888   888  `88bod8P'      888   888M  o88'   888o  `Y8bod8P' `Y8bod8P' o888o o888o o888o `8oooooo.     o888o o888o =                                                     d"     YD =                                                     "Y88888P'   2                        Version 2.4 - 22nd Nov 1996     Description  -----------   G XBoing is a blockout type game where you have a paddle which you use to N bounce a ball around the game area blowing up blocks with the ball. You win byN obtaining points for each block destroyed and each level completed. The person with the highest score wins.  
 Justin Kibell  jck@catt.rmit.edu.au8 SnailMail: PO BOX 260, Eltham, Victoria, Australia, 3095  + XBOING V 2.4 port under OpenVMS    Dec 1996  ===============================   O Xboing 2.4 can be built with DEC C on Alpha (etsted with DEC C 5.2 & DEC C 5.2) < and DEC C or GCC on VAX  (DEC C 5.0 or DEC C 5.2, GCC 2.5.8)  K You need to define XBOING24_DIR to point a directory where you'll put level  files and high score file:   $ create/dir disk:[directory] # $ set prot=(w:rwe) disk:[directory] . $ define/SYSTEM XBOING24_DIR  disk:[directory]2 $ COPY HIGH.SCORE XBOING_24_DIR:* /lo/prot=(w:rwe) $ set def [.levels] ) $ copy *.* XBOING24_DIR:* /lo/prot=(w:re)   " Nota: High score is now working !!  L OBJ and binaries files are provided (DEC C 5.0, VMS 6.1-1H2 for Alpha; DEC C, 5.0 VMS 6.1 and  GCC 2.5.8 VMS 6.1 fro VAX).   If you want to rebuild:    Compilation: =========== . COMPILE_DECC.COM          : compile with DEC CG COMPILE_DECC_AUDIO.COM    : compile with DEC C (with Amd audio support) , COMPILE_GCC.COM           : compile with GCCE COMPILE_GCC_AUDIO.COM     : compile with GCC (with Amd audio support)   M Nota: Amd (8 bits 8 Khz) audio support is not really functionnal. I'll try to < implement sound with MMOV (MultiMedia services for OpenVms).   Link:  ====  . LINK_AUDIO_DECC.COM       : for VAX with DEC C, LINK_AUDIO_GCC.COM        : for VAX with GCC. LINK_AXP.COM              : for AXP with DEC C. LINK_DECC.COM             : for VAX with DEC C, LINK_GCC.COM;             : for VAX with GCC  ) Patrick Moreau - CENA/Athis_Mons - FRANCE  pmoreau@cena.dgac.fr moreau_p@decus.fr 