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     |5 |EFun 'N Games|5 ^1 Legends of Murder Vol. 2: Grey Haven |5 |EFun 'N Games|5 
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^Cby
^CJamie Schmalz

        Legends of Murder is a fantasy/role-playing/murder mystery game, 
     and you are its main character, the Inspector.  In Volume 1 (published 
     on Big Blue Disk Issue #38), you were called to Stonedale Castle to 
     investigate the murder of the King. 

        Now in Volume 2 you have been summoned to the small town of Grey 
     Haven which contains a school of wizardry.  There are a number of 
     apprentices and one master wizard.  One of the apprentices was 
     murdered two days prior to the start of the game, and it is up to the 
     Inspector to solve the murder.  The longer you play, the more clues 
     you will find to determine who the murderer is. 

     ^1PURPOSE
        Your ultimate purpose in Legends of Murder is to discover the 
     murderer of the apprentice.  There are numerous riddles and puzzles to 
     solve along the way, as well as many people to meet and places to 
     explore.  It is very important that you talk to everyone you meet, 
     search all rooms that you enter, and make note of what you learn for 
     later reference. 

     ^1HOW TO PLAY
        The following key commands are available to let you move around the 
     map and play the game: 

     Arrow Keys  - Move North, South, East, or West.

     Arrow Keys
      plus
     Right Shift - Move continuously.

           <Z>   - Display status of the Inspector's abilities.

           <U>   - Use an item such as a healing potion.  Once an item is
                   used, it disappears from your storage area.

           <E>   - Equip the Inspector with a weapon such as a whip or a
                   sword.  When the Inspector has to FIGHT, success depends
                   on the power of the weapon used.  For example, a whip is
                   more powerful than a pair of hands.

           <L>   - Lose an item.  Your storage area is limited to holding
                   nine items.  If you find a really neat item but have no
                   room for it, then you'll have to decide which lesser
                   item to discard.

           <S>   - Search the area where you are standing.
                   You'll be using this CONSTANTLY.
                   Remember, leave no stone unturned!

           <C>   - Cast a spell.  Spells are learned from special books
                   that you might be lucky enough to find during your
                   investigation.

           <D>   - Turn the display of DESCRIPTIVE messages ON or OFF.
                   When this is OFF you'll only get the important messages,
                   like "Bad, Bad Leroy Troll is coming to get you!"
                   When this is ON you'll get the important messages AND
                   you'll get descriptive messages that explain what your
                   surroundings look like.

           <G>   - Save or Restore Game.  You'll want to use this frequently!
                   When you save the game, all your possessions and
                   abilities are saved.  If you get killed, you are allowed
                   to restore the game to one of your previously stored
                   states.

                   ^1SAVING A STATE OF THE GAME
                   You are allowed to save up to five situations (or states).
                   Use the up and down arrows to choose a number from 1 to 5
                   and press ENTER.  Then enter the description for this
                   state.  For example, you might enter

                           1) just inside the apprentice houses

                   We recommend saving right before you are going to take
                   on a particularly dangerous challenge.  Then if you die,
                   you can restore to where you were before the fatal
                   challenge.

                   ^1RESTORING A STATE OF THE GAME
                   If you die, you are given the option to Quit or Restore.
                   If you choose to restore, then the list of five states
                   is presented.  Use the up and down arrows to choose one
                   of the states.  Press ENTER and you will be restored to
                   the place on the map and at the level of power stored in
                   the chosen state.

                   NOTE: If you haven't done any SAVES, then all five of these
                   options will be blank because there is no saved state to
                   restore to.  In this case, you should quit the game and
                   start again.

                   You don't have to wait until you die to restore.  At any
                   time during the game press G and choose the restore option.

                   ^1CLEARING ALL SAVED STATES
                   If you want to clear out all the information you have saved,
                   use the CLRSAV.EXE program. From the DOS prompt, enter the
                   command CLRSAV, and all the game information you saved will
                   be deleted.

           <F1>  - Display HELP on how to play the game.

           <ESC> - Quit the game and return to DOS.

     ^1THE INSPECTOR
        The Inspector has a number of personal attributes which affect the 
     play of the game.  These attributes are: 

     Fighter Level  - Combat ability.  The higher the level, the greater
                      the Inspector's fighting ability.

     Experience     - How long the Inspector has been investigating and how
                      many challenges have been survived.

     Hit Points     - Amount of physical damage the Inspector can
                      withstand. The red bar below the map window shows the
                      Hit Points. When this value gets low, the Inspector
                      can take healing potions (if any are available) to
                      increase the value. The Inspector can also heal
                      naturally over time by avoiding any additional
                      fights. If this value goes to zero, then the
                      Inspector is toast.

     Max Hit Points - Maximum amount of healing that can be done.
                      Initially, this is limited to nine.  So, you can take
                      all the healing potions you can find, but your Hit
                      Points will never exceed nine. As your experience
                      increases, your Maximum Hit Points will also
                      increase.  For example, with greater experience you
                      can have 20 hit points or more.

     Condition      - Any afflictions disabling the Inspector.

     Strength       - The physical condition of the Inspector.

     Dexterity      - The degree of the Inspector's eye-hand coordination.

     Agility        - The Inspector's speed and dodging ability.

     Intellect      - The Inspector's intelligence, will power, and ability
                      to resist mind-altering influences.

     Concentration  - The Inspector's ability to concentrate and remember a
                      previously-memorized spell. The blue bar below the
                      map window shows Concentration. Each spell requires a
                      certain amount of concentration. If a spell requires
                      greater concentration than the Inspector has, then
                      the spell will fail.  Concentration can be raised
                      magically, or it can be raised naturally by the
                      having the Inspector walk around and clear his
                      thoughts.

     Weapon         - The weapon currently in the Inspector's hand.

     Armour         - The armor currently worn by the Inspector.

     ^1TIPS
     - Save your game frequently.  If you are killed, you can restore
       to your last save.  You don't always have to start over from the
       minimum state.

     - It is important to search everything.  Many objects contain clues
       to the murder and to other puzzles in the game.

     - Visit every location.  There are specific things you must do in
       certain locations in order to complete the game.

     - Try to explore all corners since some things, like stairs, do not
       show up on the map.

     - Make notes of important information along the way.

     - When looting a chest, you need not always take everything. If you
       leave items, you can always come back later and get them.

     - Some events will not take place until you have possession of the
       correct items.  For example, certain rooms may not be entered until
       specific items have been found.

     - Certain characters will comment on various items the Inspector may
       find, so, once you find an item, go to someone who might have an
       interest in it.


     ^1ADDITIONAL HINTS
        If you are truly stuck and cannot figure out what to do next, you 
     may want to look at the file of hints that we've prepared. There is a 
     file called ^1GRHINT.TXT^0 on the disk.  You cannot access it through 
     the Big Blue Disk main menu.  Instead you must use an editor (like the 
     Blue Line Editor) or a listing program (like Speed View) to see the 
     contents of this file.  The hints provided should set you back on the 
     trail of the killer! 


     ^1OUTSIDE OF BBD
        To run this program outside ^1Big Blue Disk^0,
           type: ^1GREYHAVE^0

        Disk files this program uses:
^FGREYHAVE.EXE
^FCLRSAV.EXE
^FCHAR.DAT
^FITEM.DAT
^FMAP.DAT
^FPIC.DAT
^FSAVLST.DAT
^FTEXT.DAT
^FTITLE.DAT
^FLMSAV01.DAT
^FLMSAV02.DAT
^FLMSAV03.DAT
^FLMSAV04.DAT
^FLMSAV05.DAT
