/*
 * INSTALL.DAT
 *
 * Project: Laser Squad
 * Version: 1.00
 *
 */

@DefineProject
	@Name = "Laser Squad"
	@Version = "1.00"
	
	@Subdir = "\\LASER"
    @OutDrive = C

   @Requires @HardDisk
@EndProject

@Display
   @Cls
 
                    @Name, Version @Version
 
      This program requires the following:
 
      640K Conventional Memory with a minimum of 512K bytes
      available to run the game program
 
      9M of Hard Disk space available to load the game program.
 
      If either of the above requirements are not available,
      please press [ESC] to abort the installation.
 
   @Pause
   @Cls
 
   This program will install:
   @Name, Version @Version
   on your computer system and verify the integrity of the
   distribution disk(s).  You may press the [Esc] key at any time to
   abort the installation.
 
   INSTALL will ask you several questions about your computer
   hardware.

   Each question has a default answer.  If the default answer is
   correct, press the ENTER key in response to the question.
   Otherwise, type the answer and then press the ENTER key.
 
   If you make a mistake while typing, press the BACKSPACE key
   and then retype the answer.
 
   @Pause
@EndDisplay
 
@If (@RamTotal < 620K)
   @Display
      @Cls
      This machine does not have enough RAM
      to run the @Name game.
 
 
	   RAM Installed (in bytes): @RAMTotal
 
 
      Total Conventional RAM memory must total 640K.
 
      Press  [ESC]  to abort installation.
 
      @Pause
   @EndDisplay
@EndIf
 
@If (@RamAvail < 512K)
   @Display
      @Cls
 
	   RAM Available (in bytes): @RAMAvail
 
		   ****** Warning ******
 
      This machine presently does not have enough RAM
     available to run the @Name game.
 
		   *********************
 
      Please remove TSR's and DOS options from your
      Config.sys/Autoexec.bat files to obtain the required
      524,000 bytes before attempting to run this program.
 
      @Pause
   @EndDisplay
@EndIf
 
@If (@VideoCard != 'V')
   @Display
      @Cls
	      The current video mode number: @VideoMode
			 Video adapter card: @If(@VideoCard == 'M') MONO @ElseIf
			(@VideoCard == 'C') COLOR @ElseIf
			(@VideoCard == 'V') VGA @ElseIf
			(@VideoCard == 'E') EGA @EndIf
			      Video display: @If(@VideoMonitor == 'C') COLOR @ElseIf
		       (@VideoMonitor == 'M') MONO @ElseIf
		       (@VideoMonitor == 'H') ENHANCED @EndIf
		 The amount of video RAM is: @VideoRAM K
    The highest resolution graphics mode is: @VideoGraph
 
 
		   ****** Warning ******
 
      This machine does not have a VGA adapter.
      @Name game
      will not run on this machine.
 
      Press  [ESC]  to abort installation.
 
      @Pause
   @EndDisplay
@EndIf
 
@SetConfig
   @AskOverwrite
   @Files = 20
@EndConfig
 
@GetOutDrive
   @Cls
 
   On which disk drive do you wish to install @Name?
 
 
   @Suppress A
   @Suppress B
 
 
 
 
 
 
 
 
 
 
@EndOutDrive
 
@GetSubdir
   @Cls
   Now you need to specify the disk destination subdirectory.  The
   subdirectory is the location on your disk where the 
   @Name
   system will be installed.  If you don't know what
   a "subdirectory" is, you probably need not worry about it,
   and should just press Enter.
 
   @Prompt = "Which subdirectory ([Enter] = @Subdir) ?"
@EndSubdir
 
@If (!@Exists "@OutDrive:\\@Subdir\\LASER.EXE")
 
@If (@DiskFree @OutDrive < 9000000)

   @Display
   @Cls
   The selected output disk drive only has
   @DiskFree @OutDrive bytes.

   9,000,000 bytes need to be available
   to store the @Name game files.

   @Pause
   @If (@DiskFree @OutDrive < 9000000)
       @Abort
   @EndIf
   @EndDisplay
@EndIf
 
@DefineDisk
	@Label = "Disk #1"
	@BeginLib LASER.001
		@File TESTFX.RLP @Size 429 @Out ROLAND\TESTFX.RLP
		@File SOUNDFX.RLP @Size 1175 @Out ROLAND\SOUNDFX.RLP
		@File SELECT.RLP @Size 539 @Out ROLAND\SELECT.RLP
		@File RESCUE.RLP @Size 1123 @Out ROLAND\RESCUE.RLP
		@File PICKSTUF.RLP @Size 4153 @Out ROLAND\PICKSTUF.RLP
		@File MATT2.RLP @Size 2795 @Out ROLAND\MATT2.RLP
		@File INTRO2D.RLP @Size 983 @Out ROLAND\INTRO2D.RLP
		@File INTRO2C.RLP @Size 1759 @Out ROLAND\INTRO2C.RLP
		@File INTRO2B.RLP @Size 1117 @Out ROLAND\INTRO2B.RLP
		@File INTRO2A.RLP @Size 1833 @Out ROLAND\INTRO2A.RLP
		@File INTRO1E.RLP @Size 245 @Out ROLAND\INTRO1E.RLP
		@File INTRO1D.RLP @Size 2033 @Out ROLAND\INTRO1D.RLP
		@File INTRO1C.RLP @Size 631 @Out ROLAND\INTRO1C.RLP
		@File INTRO1B.RLP @Size 2139 @Out ROLAND\INTRO1B.RLP
		@File INTRO1A.RLP @Size 1599 @Out ROLAND\INTRO1A.RLP
		@File FRONTEND.RLP @Size 3009 @Out ROLAND\FRONTEND.RLP
		@File VICTORY.RLP @Size 2087 @Out ROLAND\VICTORY.RLP
		@File TAKEOFF.SEQ @Size 129671 @Out INT2GRA\TAKEOFF.SEQ
		@File SPIN.SEQ @Size 28647 @Out INT2GRA\SPIN.SEQ
		@File SHIPS.BIN @Size 4732 @Out INT2GRA\SHIPS.BIN
		@File PLANET2.BIN @Size 12656 @Out INT2GRA\PLANET2.BIN
		@File ORANGE4.CMP @Size 768 @Out INT2GRA\ORANGE4.CMP
		@File ORANGE3.PIC @Size 64000 @Out INT2GRA\ORANGE3.PIC
		@File ORANGE3.CMP @Size 768 @Out INT2GRA\ORANGE3.CMP
		@File ORANGE2.PIC @Size 64000 @Out INT2GRA\ORANGE2.PIC
		@File ORANGE2.CMP @Size 768 @Out INT2GRA\ORANGE2.CMP
		@File ORANGE1.PIC @Size 64000 @Out INT2GRA\ORANGE1.PIC
		@File ORANGE1.CMP @Size 768 @Out INT2GRA\ORANGE1.CMP
		@File MOUTH.BIN @Size 4059 @Out INT2GRA\MOUTH.BIN
		@File MAP.SEQ @Size 116494 @Out INT2GRA\MAP.SEQ
		@File LAND.SEQ @Size 49275 @Out INT2GRA\LAND.SEQ
		@File JOYSTO.CMP @Size 768 @Out INT2GRA\JOYSTO.CMP
		@File JOYSTARS.256 @Size 22058 @Out INT2GRA\JOYSTARS.256
		@File JETS2.BIN @Size 17712 @Out INT2GRA\JETS2.BIN
		@File INT2MUS.ETD @Size 16478 @Out INT2GRA\INT2MUS.ETD
		@File INT2.SFX @Size 65883 @Out INT2GRA\INT2.SFX
		@File BALD.SEQ @Size 242078 @Out INT2GRA\BALD.SEQ
		@File BACK.CMP @Size 768 @Out INT2GRA\BACK.CMP
		@File YELL.SEQ @Size 40813 @Out INT1GRA\YELL.SEQ
		@File TOR2.SEQ @Size 320977 @Out INT1GRA\TOR2.SEQ
		@File STERNER.SEQ @Size 52818 @Out INT1GRA\STERNER.SEQ
		@File SPACE4.SEQ @Size 15699 @Out INT1GRA\SPACE4.SEQ
		@File SPACE3.SEQ @Size 12313 @Out INT1GRA\SPACE3.SEQ
		@File SPACE2.SEQ @Size 23439 @Out INT1GRA\SPACE2.SEQ
		@File SPACE.SEQ @Size 6595 @Out INT1GRA\SPACE.SEQ
		@File SKY4.PIC @Size 64000 @Out INT1GRA\SKY4.PIC
		@File SKY3.PIC @Size 64000 @Out INT1GRA\SKY3.PIC
		@File SKY2.PIC @Size 64000 @Out INT1GRA\SKY2.PIC
		@File SKY1.PIC @Size 64000 @Out INT1GRA\SKY1.PIC
		@File SKY1.CMP @Size 768 @Out INT1GRA\SKY1.CMP
		@File SHIP.BIN @Size 29120 @Out INT1GRA\SHIP.BIN
		@File ROCKS.BIN @Size 4640 @Out INT1GRA\ROCKS.BIN
		@File PSTARS.PIC @Size 64000 @Out INT1GRA\PSTARS.PIC
		@File PSTARS.CMP @Size 768 @Out INT1GRA\PSTARS.CMP
		@File PSIGHT.BIN @Size 7208 @Out INT1GRA\PSIGHT.BIN
		@File PSCANNER.BIN @Size 10752 @Out INT1GRA\PSCANNER.BIN
		@File PPLANET2.CMP @Size 768 @Out INT1GRA\PPLANET2.CMP
		@File PPLANET.BIN @Size 13100 @Out INT1GRA\PPLANET.BIN
		@File PPDIGITS.BIN @Size 640 @Out INT1GRA\PPDIGITS.BIN
		@File PLANET.SEQ @Size 229380 @Out INT1GRA\PLANET.SEQ
		@File MARSEC2.SEQ @Size 151899 @Out INT1GRA\MARSEC2.SEQ
		@File MARSEC.SEQ @Size 136248 @Out INT1GRA\MARSEC.SEQ
		@File JOY.SEQ @Size 58031 @Out INT1GRA\JOY.SEQ
		@File JETSPR.BIN @Size 11664 @Out INT1GRA\JETSPR.BIN
		@File INTROMUS.ETD @Size 21726 @Out INT1GRA\INTROMUS.ETD
		@File INT1.SFX @Size 112200 @Out INT1GRA\INT1.SFX
		@File COCKPIT.SEQ @Size 165504 @Out INT1GRA\COCKPIT.SEQ
		@File COCK2.SEQ @Size 93562 @Out INT1GRA\COCK2.SEQ
		@File BLACK.SEQ @Size 1598 @Out INT1GRA\BLACK.SEQ
		@File BAVARS.SPA @Size 1161 @Out BAVARS.SPA
		@File BAVARS.ITA @Size 1161 @Out BAVARS.ITA
		@File BAVARS.GER @Size 1161 @Out BAVARS.GER
		@File BAVARS.FRE @Size 1161 @Out BAVARS.FRE
		@File BAVARS.ENG @Size 1161 @Out BAVARS.ENG
		@File BAT.FAC @Size 4096 @Out BAT.FAC
		@File BAR.FAC @Size 4096 @Out BAR.FAC
		@File BABWEAP.4 @Size 16632 @Out BABWEAP.4
		@File BABWEAP.3 @Size 16632 @Out BABWEAP.3
		@File BABWEAP.1 @Size 16632 @Out BABWEAP.1
		@File AUTOFIRE.BIN @Size 19968 @Out AUTOFIRE.BIN
		@File ASVARS.SPA @Size 1161 @Out ASVARS.SPA
		@File FMENU.BIN @Size 14336 @Out FMENU.BIN
		@File FIREICS.BIN @Size 10656 @Out FIREICS.BIN
		@File FIREFIRE.BIN @Size 17664 @Out FIREFIRE.BIN
		@File DWE.FAC @Size 4096 @Out DWE.FAC
		@File DR8.FAC @Size 4096 @Out DR8.FAC
		@File DR7.FAC @Size 4096 @Out DR7.FAC
		@File DR6.FAC @Size 4096 @Out DR6.FAC
		@File DR5.FAC @Size 4096 @Out DR5.FAC
		@File DR4.FAC @Size 4096 @Out DR4.FAC
		@File DR3.FAC @Size 4096 @Out DR3.FAC
		@File DR2.FAC @Size 4096 @Out DR2.FAC
		@File DR1.FAC @Size 4096 @Out DR1.FAC
		@File DOD.FAC @Size 4096 @Out DOD.FAC
		@File DIC.FAC @Size 4096 @Out DIC.FAC
		@File DER.FAC @Size 4096 @Out DER.FAC
		@File DEPLOY.BIN @Size 11776 @Out DEPLOY.BIN
		@File DEADGUN.BIN @Size 1920 @Out DEADGUN.BIN
		@File CYVARS.SPA @Size 1161 @Out CYVARS.SPA
		@File CYVARS.ITA @Size 1161 @Out CYVARS.ITA
		@File CYVARS.GER @Size 1161 @Out CYVARS.GER
		@File CYVARS.FRE @Size 1161 @Out CYVARS.FRE
		@File CYVARS.ENG @Size 1161 @Out CYVARS.ENG
		@File CYBITS.BIN @Size 10 @Out CYBITS.BIN
		@File CYB.FAC @Size 4096 @Out CYB.FAC
		@File COO.FAC @Size 4096 @Out COO.FAC
		@File COE.FAC @Size 4096 @Out COE.FAC
		@File CNN.FAC @Size 4096 @Out CNN.FAC
		@File CHO.FAC @Size 4096 @Out CHO.FAC
		@File CHANGE.BIN @Size 46944 @Out CHANGE.BIN
		@File BRE.FAC @Size 4096 @Out BRE.FAC
		@File ASVARS.ENG @Size 1161 @Out ASVARS.ENG
		@File ZEP.FAC @Size 4096 @Out ZEP.FAC
		@File ZAR.FAC @Size 4096 @Out ZAR.FAC
		@File YOK.FAC @Size 4096 @Out YOK.FAC
		@File WASKS5.BIN @Size 4096 @Out WASKS5.BIN
		@File WALKER.5 @Size 18432 @Out WALKER.5
		@File WALKER.4 @Size 30720 @Out WALKER.4
		@File WALKER.3 @Size 30720 @Out WALKER.3
		@File WALKER.2 @Size 24576 @Out WALKER.2
		@File WALKER.1 @Size 24576 @Out WALKER.1
		@File WALKER.0 @Size 24576 @Out WALKER.0
		@File VICTORY.ETD @Size 21726 @Out VICTORY.ETD
		@File VICTORY.BIN @Size 33654 @Out VICTORY.BIN
		@File VAVARS.SPA @Size 1161 @Out VAVARS.SPA
		@File VAVARS.ITA @Size 1161 @Out VAVARS.ITA
		@File VAVARS.GER @Size 1161 @Out VAVARS.GER
		@File VAVARS.FRE @Size 1161 @Out VAVARS.FRE
		@File VAVARS.ENG @Size 1161 @Out VAVARS.ENG
		@File TURNLEFT.BIN @Size 40096 @Out TURNLEFT.BIN
	@EndLib
@EndDisk


@DefineDisk
	@Label = "Disk #1"
	@BeginLib LASER.002
		@File TURNLEFT.BIN @AppendTo TURNLEFT.BIN
		@File TUR.FAC @Size 4096 @Out TUR.FAC
		@File TIMEARR.BIN @Size 1280 @Out TIMEARR.BIN
		@File TANKTOP.BIN @Size 35537 @Out TANKTOP.BIN
		@File STO.FAC @Size 4096 @Out STO.FAC
		@File STE.FAC @Size 4096 @Out STE.FAC
		@File STATBAR.BIN @Size 2048 @Out STATBAR.BIN
		@File SQUAD.EXE @Size 353782 @Out SQUAD.EXE
		@File SPL.FAC @Size 4096 @Out SPL.FAC
		@File SOUNDFX.ETD @Size 5854 @Out SOUNDFX.ETD
		@File SOMEFACE.BIN @Size 64000 @Out SOMEFACE.BIN
		@File SOL.FAC @Size 4096 @Out SOL.FAC
		@File SNAP.CMP @Size 768 @Out SNAP.CMP
		@File SNAP.BIN @Size 8947 @Out SNAP.BIN
		@File SMA.FAC @Size 4096 @Out SMA.FAC
		@File SHPANEL.BIN @Size 16909 @Out SHPANEL.BIN
		@File SEXPLODE.4 @Size 13056 @Out SEXPLODE.4
		@File SEXPLODE.3 @Size 13056 @Out SEXPLODE.3
		@File SEXPLODE.2 @Size 13056 @Out SEXPLODE.2
		@File SEXPLODE.1 @Size 13056 @Out SEXPLODE.1
		@File SEXPLODE.0 @Size 13056 @Out SEXPLODE.0
		@File SENEMIES.4 @Size 45056 @Out SENEMIES.4
		@File SENEMIES.3 @Size 49152 @Out SENEMIES.3
		@File SENEMIES.2 @Size 49152 @Out SENEMIES.2
		@File SENEMIES.1 @Size 64000 @Out SENEMIES.1
		@File SENEMIES.0 @Size 49152 @Out SENEMIES.0
		@File SELECT.ETD @Size 5086 @Out SELECT.ETD
		@File SEI.FAC @Size 4096 @Out SEI.FAC
		@File SEC.FAC @Size 4096 @Out SEC.FAC
		@File SCO.FAC @Size 4096 @Out SCO.FAC
		@File SCEN5.CMP @Size 64000 @Out SCEN5.CMP
		@File SCEN4.CMP @Size 64000 @Out SCEN4.CMP
		@File SCEN3.CMP @Size 64000 @Out SCEN3.CMP
		@File SCEN2.CMP @Size 64000 @Out SCEN2.CMP
		@File SCEN1.CMP @Size 64000 @Out SCEN1.CMP
		@File SCANSTUF.BIN @Size 6528 @Out SCANSTUF.BIN
		@File SCANNER.CMP @Size 7125 @Out SCANNER.CMP
		@File SCANNER.BIN @Size 24457 @Out SCANNER.BIN
		@File SCANMAP.BIN @Size 2928 @Out SCANMAP.BIN
		@File SCANFILE.4 @Size 2880 @Out SCANFILE.4
		@File SCANFILE.0 @Size 3824 @Out SCANFILE.0
		@File SAVED.TER @Size 8002 @Out SAVED.TER
		@File SAVED.LSQ @Size 33591 @Out SAVED.LSQ
		@File RIK.FAC @Size 4096 @Out RIK.FAC
		@File RED.FAC @Size 4096 @Out RED.FAC
		@File QUITPAN.BIN @Size 3328 @Out QUITPAN.BIN
		@File PRIMEPAN.BIN @Size 9216 @Out PRIMEPAN.BIN
		@File PLAYERX.BIN @Size 55168 @Out PLAYERX.BIN
		@File PLAYER12.CMP @Size 768 @Out PLAYER12.CMP
		@File PLAYER12.BIN @Size 32270 @Out PLAYER12.BIN
		@File PICKSTUF.ETD @Size 9182 @Out PICKSTUF.ETD
		@File PAT.FAC @Size 4096 @Out PAT.FAC
		@File OPPO.0 @Size 30720 @Out OPPO.0
		@File OPPFRAME.BIN @Size 10752 @Out OPPFRAME.BIN
		@File OHA.FAC @Size 4096 @Out OHA.FAC
		@File ODE.FAC @Size 4096 @Out ODE.FAC
		@File NEWBIGIC.BIN @Size 25840 @Out NEWBIGIC.BIN
		@File NEI.FAC @Size 4096 @Out NEI.FAC
		@File MYMAP.ME @Size 40000 @Out MYMAP.ME
		@File MIVARS.SPA @Size 1161 @Out MIVARS.SPA
		@File MIVARS.ITA @Size 1161 @Out MIVARS.ITA
		@File MIVARS.GER @Size 1161 @Out MIVARS.GER
		@File MIVARS.FRE @Size 1161 @Out MIVARS.FRE
		@File MIVARS.ENG @Size 1161 @Out MIVARS.ENG
		@File MIL.FAC @Size 4096 @Out MIL.FAC
		@File MASKS5.BIN @Size 4096 @Out MASKS5.BIN
		@File MASKS4.BIN @Size 1024 @Out MASKS4.BIN
		@File MASKS3.BIN @Size 1280 @Out MASKS3.BIN
		@File MASKS2.BIN @Size 1280 @Out MASKS2.BIN
		@File MASKS1.BIN @Size 1280 @Out MASKS1.BIN
		@File MASKS.BIN @Size 31441 @Out MASKS.BIN
		@File MASKS.4 @Size 1024 @Out MASKS.4
		@File MASK1.BIN @Size 24479 @Out MASK1.BIN
		@File MAR.FAC @Size 4096 @Out MAR.FAC
		@File MAPUNIT.BIN @Size 15360 @Out MAPUNIT.BIN
		@File MAPPANEL.BIN @Size 7424 @Out MAPPANEL.BIN
		@File MAPMASKS.4 @Size 4000 @Out MAPMASKS.4
		@File MAPMASKS.3 @Size 4000 @Out MAPMASKS.3
		@File MAPMASKS.2 @Size 4000 @Out MAPMASKS.2
		@File MAPMASKS.1 @Size 4000 @Out MAPMASKS.1
		@File MAPMASKS.0 @Size 4000 @Out MAPMASKS.0
		@File MAN.SPR @Size 768 @Out MAN.SPR
		@File LSQDINTT.BIN @Size 13000 @Out LSQDINTT.BIN
		@File MESFRAME.BIN @Size 6400 @Out MESFRAME.BIN
		@File LSQDBCC.EXE @Size 501230 @Out LSQDBCC.EXE
		@File LSAVE.COM @Size 64768 @Out LSAVE.COM
		@File LSAVE.BIN @Size 59829 @Out LSAVE.BIN
		@File LITSCAN3.BIN @Size 3200 @Out LITSCAN3.BIN
		@File LITSCAN.4 @Size 3200 @Out LITSCAN.4
		@File LITSCAN.3 @Size 3200 @Out LITSCAN.3
		@File LITSCAN.2 @Size 3200 @Out LITSCAN.2
		@File LITSCAN.1 @Size 3200 @Out LITSCAN.1
		@File LITSCAN.0 @Size 3504 @Out LITSCAN.0
		@File LASERFX.ETD @Size 4830 @Out LASERFX.ETD
		@File JON.FAC @Size 4096 @Out JON.FAC
		@File INTTYPE.BIN @Size 13000 @Out INTTYPE.BIN
		@File INTRO3.EXE @Size 189208 @Out INTRO3.EXE
		@File INTRO2.EXE @Size 110072 @Out INTRO2.EXE
		@File INTRO1.EXE @Size 111000 @Out INTRO1.EXE
		@File INGAME.SFX @Size 102436 @Out INGAME.SFX
		@File HIDDEN.TXT @Size 16 @Out HIDDEN.TXT
		@File HIDDEN.0 @Size 30736 @Out HIDDEN.0
		@File HEW.FAC @Size 4096 @Out HEW.FAC
		@File HER.FAC @Size 4096 @Out HER.FAC
		@File HEAVY.BIN @Size 1536 @Out HEAVY.BIN
		@File HAR.FAC @Size 4096 @Out HAR.FAC
		@File HAN.FAC @Size 4096 @Out HAN.FAC
		@File HAL.FAC @Size 4096 @Out HAL.FAC
		@File GUNS2.4 @Size 55949 @Out GUNS2.4
		@File GUNS2.3 @Size 54252 @Out GUNS2.3
		@File GUNS2.2 @Size 53723 @Out GUNS2.2
		@File GUNS2.1 @Size 54231 @Out GUNS2.1
		@File GUNS1.4 @Size 54767 @Out GUNS1.4
		@File GUNS1.3 @Size 56245 @Out GUNS1.3
		@File GUNS1.2 @Size 55744 @Out GUNS1.2
		@File GUNS1.1 @Size 56254 @Out GUNS1.1
		@File GRI.FAC @Size 4096 @Out GRI.FAC
		@File ASVARS.FRE @Size 1161 @Out ASVARS.FRE
		@File FRONTEND.ETD @Size 7134 @Out FRONTEND.ETD
		@File BOD.FAC @Size 4096 @Out BOD.FAC
		@File ASVARS.ITA @Size 1161 @Out ASVARS.ITA
		@File ASVARS.GER @Size 1161 @Out ASVARS.GER
		@File ASSASINS.BIN @Size 49152 @Out ASSASINS.BIN
		@File ARMWHO.BIN @Size 14948 @Out ARMWHO.BIN
		@File ARMWHO.1 @Size 64000 @Out ARMWHO.1
		@File ARMPANEL.BIN @Size 11936 @Out ARMPANEL.BIN
		@File ARMOUR2.1 @Size 62253 @Out ARMOUR2.1
		@File ARMOUR1.1 @Size 62360 @Out ARMOUR1.1
		@File ARM1.1 @Size 62295 @Out ARM1.1
		@File AND.FAC @Size 4096 @Out AND.FAC
		@File ALLFONTS.DAT @Size 752 @Out ALLFONTS.DAT
		@File ADA.FAC @Size 4096 @Out ADA.FAC
		@File 8FONT.DAT @Size 728 @Out 8FONT.DAT
		@File 5. @Size 33589 @Out 5
		@File 4. @Size 33589 @Out 4
		@File 3. @Size 33589 @Out 3
		@File 2. @Size 33589 @Out 2
		@File 1. @Size 33589 @Out 1
		@File BRA.FAC @Size 4096 @Out BRA.FAC
		@File MAIN.EXE @Size 27376 @Out MAIN.EXE
		@File LOGO.ANI @Size 12152 @Out LOGO.ANI
		@File LASER.EXE @Size 23669 @Out LASER.EXE
		@File GOL.FAC @Size 4096 @Out GOL.FAC
		@File BLKMASK5.BIN @Size 64000 @Out BLKMASK5.BIN
		@File BLKMASK4.BIN @Size 64000 @Out BLKMASK4.BIN
		@File BLKMASK3.BIN @Size 64000 @Out BLKMASK3.BIN
		@File BLKMASK2.BIN @Size 64000 @Out BLKMASK2.BIN
		@File BLKMASK1.BIN @Size 64000 @Out BLKMASK1.BIN
		@File BLA.FAC @Size 4096 @Out BLA.FAC
		@File BIGICS.BIN @Size 23712 @Out BIGICS.BIN
	@EndLib
@EndDisk


@Finish
	@ChDrive @OutDrive
	@ChDir "@SubDir"

	Installation of @Name is now finished.

	@Pause
@EndFinish

/* end-of-file */
