Introduction
------------
"Avish" is a tile based puzzle.
In this game you take the role of Avish, an absent
minded professor, who gets lost in the university's
library.
On each room you need to find a key and then reach the
door, unlock it and go through the door.
Sounds easy? well, it's not so easy.
In order to reach the goal you have to find the right
use for every item you find in the rooms: bombs, 
compressors, boxing gloves, rockets and more.
You'll confront crumbling or fragile floors, trampolines
and the deadly Harry-monster.

How to play the game
--------------------
<Cursor key 6> Turn to the right / Move to the right
<Cursor key 4> Turn to the left / Move to the left
<Cursor key 8> Jump to the side you're facing / 
               Go up while standing on an elevator
<Curser key 2> Turn to the front / Go down while
               standing on an elevator
<Space>        Pick up an item / Replace an item / Drop
               an item
<Enter>        Use an item
<P>            See the whole room
<C>            See what you're holding at the moment
<M>            Toggle music on/off
<S>            Toggle sound on/off
<Esc>          Quit game / Restart level

1. You can hold only one item at the time.
2. You have to face forward in order to activate an
   elevator.
3. In order to unlock a door you have to stand next to
   it and use the key.
4. When falling on a trampoline: If you were facing
   left or right, you'll be jumping to the same height
   you were falling from. If you were facing the front,
   You'll land safetly on the trampoline.
5. Umbrellas open automatically when you fall.
6. Bombs explode immediately after throwing them.
7. Special tiles:
      Glass tile -     Breaks if you fall on it from 2
                       tiles height.
      Crumbling tile - Crumble right after you pass it.
      Steel tile -     Cannot be destroyed, cannot be
                       moved.
      Ice tile -       Once you start skating on ice,
                       you can't stop.
8. Don't get close to Harry, it'll eat you.
9. If Harry's on your way, try feeding it with an apple.
10. A tile which is hit by a rocket falls down.
11. Using a vial you can create a new tile.
12. Punching a tile will usually move it.
13. Falling from more than 4 tiles height means death.
14. A fan will push you aside while falling next to it
    with an umbrella; It'll also turn you around while
    skating on ice.
15. Don't forget to activate the fan...
16. Some items can be used only once: Bombs, Apples,
    vials, Rockets.

The first 15 levels are quite easy - If you wish to get 
straight to the brainbreaker levels enter the code for
level 16: BJRQBV

System requirements
-------------------
This game may not work on Pentium II.
