- SubWar 2050 -



- Game Design and Programming -

Michael Powell for Particle Systems



- 3D Shape Design -

Saul Markese and Michael Powell


- Additional Shape Design -

Amanda Roberts and Kevin Ayre


- Bitmap Graphics and Animation -

Mark Scott and Eddie Garnier


- Additional Graphics -

Martin Smillie


- Mission Design -

Mike Brunton


- Music and Sound Effects -

Matthew Walden


- Quality Assurance Management -

Peter Woods


- Quality Assurance Testing -

Darren Kirby
Richard Bakewell
Philip McDonnell
Peter Moreland


- Documentation -

Kristian Ramsay-Jones


- Packaging Design -

Julie Burness


- Manual Design -

Sarah Warburton and Sarah Kerr


- Product Marketing Manager -

John Davis


- Producer -

Tim Roberts


- Publisher -

Paul Hibbard
Peter Moreland




Special Thanks to Peter Hunter 
at the Institute of Oceanographic Studies 
for Undersea Topological Data.




Also special thanks to the long-suffering Claire




