
Ammunition:  This field displays the types of ammunition available for the
hooked ship. The status of the ammunition for each type is color-coded as 
follows:

     Gray:         No ammunition is left
     Green:        The weapon system is in the "Safe" position
     Blue or Red:  The weapon system can fire

Weapon system types:  Toggle the weapon systems on and off for the 
currently hooked target:

     AAM:  Air-to-Air Missiles ("Ctrl-F1")
     ASM:  Air-to-Surface Missiles ("Ctrl-F2")
     SAM:  Surface-to-Air Missiles ("Ctrl-F3")
     SSM:  Surface-to-Surface Missiles ("Ctrl-F4")
     BMB:  Bombs ("Ctrl-F5")
     TRP:  Torpedoes ("Ctrl-F6")
     
     NOTE:  You cannot drop a torpedo from below 1,000 feet.

CRS:  Cruise Missiles ("Ctrl-F7")

ASR:  ASROC weapon system ("Ctrl-F8")

