
  AIR RAID Documentation
  --------------------------------------------------------------------------

  Copyright (C) 1997, SEAV Softwares

  NOTE: The game was created in 1994-1995 and this file was written in 1997
    so some of the information may be incorrect.


  CONTENTS
  --------

  1. ABOUT THE CREATOR
  2. OBJECT OF THE GAME
  3. HOW TO PLAY
     3.1. Controls
     3.2. The Enemy
     3.3. Special Ammunition
     3.4. Life
     3.5. Scoring
     3.6. Starting Menu
           


  1. ABOUT THE CREATOR
  --------------------

  AIR RAID was created by me, Eugene Villar, under the company SEAV Soft-
  wares.  I have been programming for around 3-4 years now and my forte is
  QBasic and I'm currently learning Pascal.

  Please visit my site at:
    
     http://www.GeoCities.com/SiliconValley/Horizon/2586

  For any comments or suggestions about the game or other stuff, e-mail me
  at this address:

     evillar@geocities.com


  2. OBJECT OF THE GAME
  ---------------------

  The object of AIR RAID is simply to score the most number of points by
  destroying flying bombers before they destroy you.



  3. HOW TO PLAY
  --------------

  AIR RAID is a one-player controlled game. You are a little tank at the
  bottom of the screen whose job is to obliterate enemy bombers before they
  destroy you.

  To run the game, you need to have QBasic or QuickBasic 4.5+. Load the
  Basic software then load the program by selecting the Open command under
  the File Menu. Start the game by pressing Shift+F5.

  Be sure that all the files are in one directory and that that directory
  is the default directory when you run the game or else, you will get
  a File not Found error or something.
  
  
    3.1. Controls
    -------------

  The keys that control the tank are:

  Left arrow key:   Start moving left
  Right arrow key:  Start moving right
  Up arrow key:     Stop moving
  Space bar:        fire weapon

  
    3.2. The Enemy
    --------------
  
  The bombers are the enemy. They come one at a time on the screen
  deploying a maximum of six (6) bombs. They also come at different
  altitudes with different speeds.


   Ŀ Figure 3.1
   Score: 100                        _|_ _|_ ----------
   ----------------------------------------- ASCII-represented screenshot
                                 []         
                                            
      \===>                                 
       .             .                      
      .              .                      
                                            
     .                                      
                      m|m                   
   -----------------------------------------
   

    
    3.3. Special Ammunition
    -----------------------

  At the start of the game, you are equipped with ordinary ammo which fires
  straight up. You lose points everytime you fire with ordinary ammo (See
  Scoring).

  You get Special ammo when you hit the colored boxes flying at the top of
  the field (below the status bar). Each color represents a Special:

     Red:   Homing Missile: When you hit the red box, you receive 25 Homing
                 Missiles which follow the bombers when fired. The missiles
                 only follow the bomber that is flying at the time the
                 missile was released.

     Blue:  Twin Guns: When you hit the blue box, you receive 50 pairs of
                 Twin Gun ammo. Each pair fires at two different directions.

     Green: Mega-Shield: When you hit the green box, you receive a Mega-
                 Shield which protects you from the bombs of the bombers.
                 The shield can withstand only a maximum of 5 bombs, after
                 which, the shield wears off. You ammo is similar to ordi-
                 nary ammo.
                    Hmmm... come to think of it, the Mega-Shield has a simi-
                 lar effect to awarding the player with 5 lives instantly.

  You do not lose points when have a Special unlike when you don't have a
  special. You also receive 25 points when you hit a Special box. (See
  Scoring)

  When you receive a Special a number will appear at the upper-left part of
  the screen indicating the number of Homing Missiles or Twin Gun rounds or
  Mega-Shield strength left. The color of the tank will also change reflect-
  ing the Special you possess.
  
  NOTE: When you hit a Special box, any Special you currently possess will
    be completely replaced even if the same Special is awarded to you.

  Also, there can only be a maximum of 10 rounds on the screen at any time.
  Rounds that leave the screen are gone and can no longer destroy bombers.
                
         
    3.4. Life
    ---------

  The tanks on the upper-right of the screen represents your reserve lives.
  Everytime you get bombed, you lose a life. You can gain a life everytime
  you destroy 10 bombers. You can have a maximum of 15 lives only.
  
  When all of your reserve lives are gone and you are destroyed (i.e., you
  don't have life anymore), the game is over (of course).

  You are given three (3) reserve lives initially.


    3.5. Scoring
    ------------

  You score points everytime you obliterate a bomber. The faster the speed
  of the bomber destroyed, the higher the points received. You also score
  25 points when you hit one of those gliding Special boxes at the top of
  The screen.
  
  You lose a point everytime you fire a round of ordinary ammo. This con-
  tinues until you hit zero (0) points. You do not lose points when you
  fire Special ammo.

  When the game ends, (either by pressing ESC or when you lose all your
  lives), your score is checked against the Top Ten Scores and you get a
  High Score when the number of points you earned is high enough.
  
  The Score is displayed at the upper-left part of the game screen.


    3.6. Starting Menu
    ------------------

  You select menu options by moving the cursor (using arrow keys) to the
  option and by pressing ENTER.

   Options:
     Run the Game:      Run the game
     View the Top Ten:  View the Top Ten High Scores
     Quit:              Quit (Very redundant ain't it?)

  What are you waiting for, play the game now!


  -------------------------------------------------------------------------
  QBasic and Quickbasic are trademarks of Microsoft Corporation.

  -eof

