				   Paltrix
				 Version 1.0

			   Palette editor for Matrix
		  Copyright(c) 1994 Nocturnal Creations ,Inc.
			      Documentation 1994

		 
			     Nocturnal Creations 
				P.O. Box  913
			  Springfield,  MA   01151
			     FAX (413) 543-9181
			    Voice (413) 543-3237  
			   Compuserve  74734,2203
			  United States of America

Table of contents :

System Requirements....................
Introduction...........................
Disclaimer.............................
Instructions........................... 
Color Documentation....................
Trouble Shooting.......................

------------------------- System Requirements -------------------------------

     Paltrix requires an XT 8088 or above PC with at least 256K
     of system memory and about 200,000 bytes of free hard disk space.
     a VGA monitor and IBM VGA or 100% compatible graphics board. A 
     Microsoft type or compatible mouse.

 ---------------------------  Introduction  -------------------------------- 

     Paltrix lets you customize the appearance of Matrix for pleasure 
     or purpose. Those with plasma displays or grayscale LCD may find
     changing the colors nessesary.

   Starting  
   --------
      To start Paltrix, move to the directory matrix was installed 
      to (Default is "Matrix") and at the DOS prompt type "Paltrix" 
      and press enter. 


   Disclaimer                                                                  
	  
   ----------
      READ THE LEGAL.TXT FILE.

   
 ---------------------------  Instructions  -------------------------------- 
    
   The current work color is outlined in white. You can select a
   different color by moving the mouse cursor tip over the color and 
   pressing the left mouse button. Adjust the work color by 
   positioning the mouse cursor inside the red ,green or blue 
   lever boxes and while holding the left mouse button ,dragging
   the lever to the desired position , or by tapping upon the red ,
   green or blue arrow boxes , a more precise adjustment can be made.

   To make color editing easier ,the play pieces have been scaled
   up in size. You can point and click on these to edit their
   colors directly.  You may do this with the mock up of the play
   screen also.

   Moving to the upper right corner of the screen and pressing the 
   left mouse button or clicking the right mouse button anywhere on
   the screen displays the menu list. Without holding any mouse buttons
   move the mouse up or down and when the desired selection
   is reached click the left mouse button.


   Menu Options 
   ------------

   Load  =  The load option searches the current directory for palette files
	      and displays them in a menu. Select the file you wish to view 
	      or edit by holding down the left mouse button and moving to the 
	      file name you wish to load. Or use the scroll arrows aside the 
	      file list. Press the "ok" button and the palette file selected
	      is loaded and the values it contains are displayed. Click on 
	      the "Cancel" button to abort the operation.

   Save    =  Save the current values of the palette under the current file
		name.

   Save As = Save the current  palette under a name of your
	       choosing. If the file name you select is already in 
	       exsistance, beware !

   MakeDef = (MakeDefault ) Restores the Default pal for matrix and saves it.  
 

       
   MakeGry = (Make Grey) turns all color values to the nearest grey scale
	       equivalent.

  Swap and Same = The swap option allows you to exchange the location 
		 of two colors and the same option will repeat the 
		 selected color. When using these functions helping 
		 hands are printed at the bottom of the screen. 

  Menu off      = When you have had enough of looking at the menu.

   
  Quit          = The fun is over . Be sure to save your great palette
		 before you leave.



  ------------------------ Color Documentation -----------------------------

     Matrix Color Attribute Usage by Screen

     Title Screen - Colors are fixed
     
		  Area         Attributes
		  ---------------------------------------
     Option Screen
		  Border          122,125,127
		  Background      124 
		  Buttons         19,126,24
		  Cursor          Fixed (blinking red)
		  * TEXT *
		  "Options"       95
		  "SelfPlay"      96
		  "Load Game "    96
		  "Play Matrix"   84
		  "Play Matrix"   0   (shadow)
		  "Palette"       96
		  "Scenario"      96
		  "Level"         86
		  "0" to "9"      96  (levels)
		  "Handicap"      88  
		  "0" to "9"      96  (handicap)
		  "Piece Type"    90
		  "Carved"        96
		  "Block"         96
		  "Pit Options"   90   
		  "MonoColor"     96  
		  "Multicolor"    96
		  "Sound Effects" 90
		  "Sound On"      96
		  "Sound Off"     96
		  "Use arrows to move cursor,spacebar to press buttons" 29

     Play Screen   
		  Border          122,125,127
		  Matrix logo     20,21,22,23      
		  Score Plate     17
		  Dividers on Score Plate 21
		  Piece Amounts   92
		  Total Pieces    93
		  Pit Side Score  94
		  * TEXT *
		  "Next"          65
		  "Level"         66     Level number  67
		  "Score"         68     Score         69
		  "Highscore"     70     Highscore     71 
		  "Lines"         72     Lines         73
		  "Statistics"    74
		  "Messages"      75
		  "Insert"        76     "On" 77 "Off" 78
		  "Sound"         79     "On" 80 "Off" 81
		  "Paused"        82
		  "HighScore!"    83    (Flashes when highscore is beat)  
		  "Singles"       84     Singles 85
		  "Double"        86     Doubles 87
		  "Triples"       88     Triples 89  
		  "Matrixs"       90     Matrixs 91

     Highscore Screen
		  Background      105 - 112
		  Cursor          Fixed (blinking red)
		  *TEXT*
		  "Matrix Hall of Fame"  95
		  "Rank  Date    Name     lines   Score "  29
		  rank  140
		  date  141
		  name  142
		  lines 143
		  score 144

     Senerio Score Screen
		  Background      113 - 120
		  Cursor          Fixed (blinking red)
		  *TEXT*
		  "Senerio Hall of Fame"  95
		  "Rank  Date    Name     lines   Score "  29
		  rank  140
		  date  141
		  name  142
		  lines 143
		  score 144

     Load/Save Game Screen
		  Disk Picture 
		      Main body    21
		      Hub Hole     0,18,19
		      Head Window  0,18,19
		      Notches      18
		  Buttons       19,126,24
		  Cursor        Fixed (blinking red)
		  All text      142
		  Instructions  29
		  Warnings      7

     Menu      
		  Plate        133,134,137
		  Text         142 
		  Dimmed Text  135
		  Highlighted Text 32

     File Menus
		  Plate        133,134,137
		  Text         142
		  Highlighted Text 32
    

 ----------------------------- TroubleShooting -----------------------------

    No mouse cursor  :
    
    This problem has occured with two mouse driver types we are
    aware of, Genius and TRUMOUSE. 

    (1)
    Try to remedy the problem by using a recent or altogether 
    different mouse driver with your mouse . For instance try 
    a logitech mouse or Microsoft driver with the TRUMOUSE .
	  
    (2)
    Be sure that attribute number 15 color is not black. This is the
    attribute the mouse uses for its color.
						      




    IBM is a registered trademark of International Business Machines ,Inc.
    All other trademarks are the property of their respective companies.

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