  'Mission Supernova' -- README.TXT             
  =================================


  Publisher: Peter Weber
             Philipp-Rauch-Str. 4
             D-78050 VS-Villingen

             This address is valid up to 1998, probably longer.

             No Phone, no Fax, no Internet, no CompuServe yet (sorry!).

     
     This file contains some information for those who want to know
     what 'Mission Supernova, Part One' is. Please read this file.


  Contents
  --------

     1. Disclaimer of Warranty
     2. What is 'Mission Supernova, Part 1'?
     3. If there's a 'Part 1' -- where is 'Part 2'?
     4. System Requirements
     5. Detailed Registration Information
     6. A Complete File List
     7. Some Backies & Good Bye


  1. Disclaimer of Warranty
  -------------------------

     THIS SOFTWARE ARE SOLD "AS IS" AND WITHOUT WARRANTIES AS TO
     PERFORMANCE OF MERCHANTIBILITY OR ANY OTHER WARRANTIES WHETHER
     EXPRESSED OR IMPLIED. BECAUSE OF THE VARIOUS HARDWARE AND SOFTWARE
     ENVIRONMENTS INTO WHICH THIS PROGRAM MAY BE PUT, NO WARRANTY OF
     FITNESS FOR A PARTICULAR PURPOSE IS OFFERED. THE USER MUST ASSUME THE
     ENTIRE RISK OF USING THE PROGRAM. ANY LIABILITY OF THE SELLER WILL BE
     LIMITED EXCLUSIVELY TO PRODUCT REPLACEMENT OR REFUND OF PURCHASE
     PRICE.


  2. What is 'Mission Supernova, Part 1'?
  ---------------------------------------

     'Mission Supernova, Part 1' (abbreviated to 'MSN 1') is a
     mouse-oriented science-fiction VGA graphic-adventure.

     You are Walter Bumble, ship's cook of the starship 'Supernova'.
     One day you wake up and find out that all the other crew members
     have left the ship! To save your life you have to solve some nice
     puzzles, speak to aliens -- and be aware of every step you make.
     Are you smart enough to make it to the end of 'MSN 1'?

     An online manual is available by pressing 'F1' during the game.


  3. If there's a 'Part 1' -- where is 'Part 2'?
  ----------------------------------------------

     If you want to, 'MSN 1' will bring you some hours of joy and fun
     solving the puzzles and discovering strange places. If you have done
     your job well, you might want to play 'MSN 2' to continue your trip
     through space. Also, if you got stuck in 'MSN 1', the on-disk help
     system that comes together with 'MSN 2' could be of some importance
     for you.
     But 'MSN 2' is no shareware and available from the publisher Peter
     Weber only (address at top of this file). Fill the registration form
     REGISTER.TXT, and send it together with the money to the given
     address. In a few weeks you'll be able to continue your fantastic
     space voyage.


  4. System Requirements
  ----------------------

     Hardware: PC 286 (or higher), about 540 KB of free RAM, a hard disk
               with 2 MB of free space (during installation about 4 MB!),
               a VGA graphic card, and a mouse. SoundBlaster and
               compatible sound cards are supported.
     Software: MS-DOS 3.3 (or higher). Pure DOS game -- not compatible to
               Windows! Never tested on OS/2 systems. Try it and report
               to me, please.


  5. Detailed Registration Information
  ------------------------------------

     'MSN 1' is shareware. It should be copied and given to anyone who
     could be interested in it. If you are a professional, please read the
     VENDOR.TXT file for matters concerning distribution.
     
     Let your friends be happy with this game -- even if you don't like it 
     very much (always a matter of taste). Perhaps they will! If you think
     this game is worth a registration, don't hesitate to send the filled
     registration form (REGISTER.TXT) and some money to Peter Weber.

     The form can be printed by pushing 'F3' during the game.

     You'll get 'MSN 2' and an on-disk help system for both parts via
     airmail. 'MSN 2' offers even better graphics and a lot of new puzzles
     -- some are quite tricky. Due to the complexity of the game, it's
     available on a 3.5" 1.44 MB disk only. The registration fee is

     - 30 DM  (inside Europe) or
     - 25 US$ (for those who are far away)

     I can accept Eurocheques inside Europe, but I prefer cash. Please
     don't send me any stamps, I'm no philatelist and never thought about
     becoming one. Also, I am sorry not to be able to accept any credit
     cards, but that's life.
     
     The fees include shipping & handling via airmail. I promise to do
     my very best to bring 'MSN 2' to you as quick as possible. Really.


  6. A Complete File List
  -----------------------

     I decided to put this piece of information into the VENDOR.TXT file.
     Look there if you think that something is missing. Here a brief
     summary: If uninstalled, there are four (4) files: An archive (more
     than 1 MB), an executable (INSTALL.EXE), and two (2) text files. Yes,
     you guessed it, you are just reading one of them. If installed, you
     should find 67 files in your directory, taking 1,992,495 bytes,
     to be exact.


  7. Some Backies & Good Bye
  --------------------------

     Steffen and Thomas Dingel (yes, they are brothers) originally
     designed this game for the German market only. It was quite
     successful, and I (Peter Weber) asked them why they didn't translate
     it for the English-speaking players. They said "OK, do it!", and 
     that's what I did. They also asked me to distribute this international 
     version, because they both have no time.

     'Mission Supernova' is now, as well as we know, bug-free and it's
     running very stable on various machines. Therefore, Steffen and
     Thomas prefer to concentrate on new projects. They already finished a
     new adventure, but it's available in German language only. I can tell
     you: Stunning graphics, a complex story and *very* difficult puzzles!
     It would be a perfect support for anyone who learns German ... but
     if 'Mission Supernova' becomes successful outside of Germany, the new
     adventure will surely be translated as well. But that's future.

     For now, enjoy this fine game, solve its puzzles, and think a bit of
     those who had a lot of work to create what you are playing. Bye.

  =======================================================================
     End of README.TXT
