Conquest of the New World, Deluxe Edition
 Version 1.00
 Installation and Gameplay Notes
 
 October 21, 1996
 
 
 INTRODUCTION
 
 Congratulations on choosing to play Conquest of the New World, Deluxe
 Edition. This README file will provide you with late-breaking information
 about changes to the game design, along with tips on installing and playing
 the game.
 
 
 HARDWARE AND SOFTWARE REQUIREMENTS
 
 This program requires the following minimum system configuration:
 
   - 486DX2/66 or higher (Pentium(TM) processor recommended)
   - 8 megabytes RAM (12 megabytes or more recommended)
   - Mouse
   - 8-bit or 16-bit sound card (optional)
   - Approximately 50 megabytes available hard disk space for game files, plus
     approximately 10 megabytes of additional free space for virtual memory
     swap files
   - VESA-compatible Super VGA video adapter with at least 512K video RAM
   - DOS 5.0 or higher, or Windows 95
   - Network card with IPX drivers for network play
   - Serial port for serial play
   - Modem for modem play
 
 For all users with 8 megabyte machines: this product includes a special
 check-box in the Options window which allows you to turn off the highest zoom
 level of the game. You'll lose closeups of the buildings and units, but
 overall performance will improve significantly. We recommend the use of this
 option in all 8 megabyte systems.
 
 
 INSTALLING THE PROGRAM
 
 Conquest of the New World, Deluxe Edition can be installed one of several
 ways.
 
     1) In DOS, change to the drive which contains the CD-ROM disc (example:
 D:) and type INSTALL.
 
     2) In Windows 3.1 or Windows 95, use the File Manager or the Explorer and
 double-click on Install.exe.
     
     3) In Windows (any version) you can also use the MS-DOS prompt. Change to
 the drive which contains the CD-ROM disc, and type INSTALL to begin
 installing.
 
     ** Note:  We suggest that you install Conquest of the New World, Deluxe
 Edition from DOS rather than Windows. Testing the sound card under Windows
 may fail on some machines and cause you to exit from the Installer without
 saving your settings. If this happens, you can run SETUP.EXE from DOS to
 configure your sound card. You do not need to reinstall the entire game.
 
 
 VERSION HISTORY
 
 1.00: Initial U.S. release.
 
 
 

 IN THE INSTALLER
 
 Note: The installation program offers you the option of installing the sound
 files on your hard drive. If you have space, you may wish to do this in order
 to improve performance. Some CD-ROM drives can slow down the operation of the
 game, so placing the sounds on the hard drive can make a big difference.
 
 The installer will automatically detect which hard drives are available and
 how much space is available on each.
 
 After selecting the Target hard drive, you will be able to choose the
 destination path.  If you wish to use the default directory, just press the
 <Enter> key, or you choose whatever directory name that you wish.
 
 The next step will be the Soundcard configuration.  If you do not know the
 setting on the soundcard, auto-detection will scan the computer for any
 soundcard that you may have installed.  It is recommended that you choose
 your own settings (if you know them), because of the potential of a computer
 locking up while it is being scanned.  A lock-up will likely occur if you try
 to scan a computer for a soundcard and the computer does not have one.
 
 The next thing the computer will ask you is if the settings are correct. If
 so, then you are ready to play the game.  If not,  make the proper changes,
 and save the configuration.  
 
 You are now ready to play Conquest of the New World, Deluxe Edition.  If you
 need to make changes later, you can go into the Directory where you placed
 the program, and type SETUP to get you back into the Configuration screen.
  Another way to would be to use the DOS EDIT command and change the
 CONQUEST.CFG file to the proper setting.  
 
 To play Conquest of the New World, Deluxe Edition, just type CONQUEST in the
 directory that contains the program, and you are ready!
 
 
 TIPS
 
 When playing Conquest of the New World, Deluxe Edition for the first time,
 select New Solitaire Game from the main menu screen and then choose the
 Tutorial scenario.  The Tutorial will challenge you with a series of
 missions, each more difficult than the last.  Along the way, you will learn
 how to explore, build colonies, raise armies, and fight battles.  At the
 conclusion of the Tutorial, you'll know everything you need to play solitaire
 or against a human opponent.
 
 This is a turn-based game.  Each player makes moves, builds colonies, and
 attempts to engage the enemy in combat.  Then each player clicks the End Turn
 button in the main menu to signal that all moves are complete.  When every
 player is done (just you and the computer player for the Tutorial), the game
 will calculate the results of each player's move.  If any attacks take place,
 players will join in combat against one another.  Then the next turn will
 begin.
 
 Tutorial Hint: Spend some time placing your colony in the best possible
 location. Don't just drop it where your ship starts -- that may not be a very
 good location.
 
 IN THE COMBAT SECTION OF THE TUTORIAL, BE SURE TO RIGHT-CLICK ALL OF THE
 DIFFERENT UNITS IN BATTLE. TO LEARN HOW TO MOVE UNITS, LEFT-CLICK ON THE UNIT
 THAT YOU WANT TO MOVE AND THEN RIGHT-CLICK ON A DESTINATION SQUARE. TO LEARN
 HOW TO ATTACK, LEFT-CLICK ON YOUR ATTACKING UNIT AND RIGHT-CLICK ON AN ENEMY
 UNIT.
 
 Once you've completed the Tutorial, try the Island scenario.  Here you'll
 have a chance to explore another island similar to the one you saw in the
 Tutorial without being told what to do or when to do it.  You'll have 40
 turns to get as far as you can, or you can set your own time limit.

 Or, go for the Quick Start scenario, available under the Mapped
 Scenario button in the New Solitaire Scenario window. This scenario
 offers you a pre-built world in which every player already has a
 fully functional colony.

 One command that's not available in any menu is the "Communique."
 Press the C key to bring up a window that allows you to mail a one-line
 message to any other player in the game. The player will receive the
 message at the beginning of the next turn.
 
 
 CAVEATS (THINGS YOU SHOULD KNOW)
 
 THIS PRODUCT CONTAINS A FULL ON-LINE HELP SYSTEM. SIMPLY RIGHT-CLICK ON ANY
 UNIT, BUILDING, WINDOW, OR BUTTON TO LEARN MORE ABOUT HOW TO USE IT.
 
 The Deluxe version of Conquest of the New World is not backward-compatible
 with the original release or any patch to the original release. If you have a
 saved game from the original version, you cannot load it up using the Deluxe
 Edition. Likewise, you cannot play a network game against computers which
 have the original version running on them. As with all previous releases,
 each computer on the network must be running exactly the same version of the
 program.
 
 If you wish to continue playing the original version against some opponents,
 we recommend that you be sure to install the Deluxe Edition into a separate
 directory and not delete the original copy.
 
 Network play requires that at least one machine on the network have access to
 the CD-ROM of the game. Whenever a player resumes a network game in progress
 or joins a newly forming net game, the computer will check locally and then
 over the network for the presence of the CD.
 
 If you have a problem with the game (especially if it is repeatable), please
 send a note to us at support@interplay.com so we can investigate and solve
 it.  Give us as much detail as possible about your hardware, your operating
 system, and the actions that led up to the problem.
 
 Likewise, if you see a feature that you really like or really hate, please
 tell us.  We design our games for you -- the dedicated gamer -- and we want
 to hear what you have to say, good or bad.  Our goal is to bring you a
 satisfying and challenging gaming experience. We received a great deal of
 feedback on the original release of the game and have tried to incorporate
 the best suggestions wherever possible in this new version. To all of the
 players who were thoughtful enough to send comments, thank you! Send comments
 to cnw@interplay.com. We cannot always respond to each person individually,
 but we do read our mail and will give careful consideration to all
 suggestions.
 
 Some testers have reported that the computer player in the combat subgame
 plays too well and must be cheating.  Actually, it just has a very clear
 understanding of the rules and knows which attacks are likely to be the most
 effective.  In combat, remember to combine your forces and use flanking
 attacks to get the most out of your forces.  This has a very strong effect on
 the amount of damage that you can do.  That's how the computer player works.
 Also, keep in mind that the War College has a very strong effect on your
 ability to defend against attacks and to do damage to the enemy.

 There is a limit of 100 saved template files (.BE2 or .SE2) on the
 drive at a time. If you have more files than this in your Conquest
 of the New World directory, they will not be displayed in the list of
 available scenarios.

 In the Scenario Template files, there is a series of strings which
 are intended to be displayed at the end of the game. This feature is
 not implemented; any strings placed there, other than the scenario
 name, will be ignored.

 The Computer Takes Control button in the Options window should not
 be used until after you have founded your first colony. The computer
 expects to have at least one colony already built, so it will ignore
 any Settler units that you have.

 The Modem/Serial setup window offers a "14,400 baud" speed selection.
 This may not work on all modems. Use either 9,600 or 19,200 baud.
 All new modems can handle a wide variety of baud rates. You do not
 need to restrict yourself to using 14,400 with a 14,400 baud modem.
 
 
 TROUBLESHOOTING
 
 If you cannot hear sound in the game, exit and run the SETUP program and make
 sure that you can hear sound when using the Test Sound Card function.
 
 The auto-detection of sound boards may not always work when under Windows 3.1
 or Windows 95. If you experience problems, enter numbers directly for your
 specific sound card setup, or rerun the SETUP program under DOS.
 
 If the program experiences "Out of Memory" errors periodically under Windows
 95, go to the Properties window for the MS-DOS program and change the "MS-DOS
 protected-mode (DPMI) memory" setting from Auto to 16384. This will force the
 game to be given a full 16 megabyte partition and should resolve the problem.
 
 If the program experiences slowdowns during play (the spinning globe appears
 when moving units around the map, or for no apparent reason at all), this is
 most likely due to a problem with the sound code. In general, on fast
 machines (any Pentium-class unit), the globe should not appear during a
 player's editing of a turn or during combat. The problem can be fixed or
 reduced in a number of ways. The following are, in order, the most likely
 steps to take to reduce this problem.
 
 1. Turn off sound to see if it makes a difference.
 2. Be sure that SMARTDRV and EMM386 are off. These can cause serious
 slowdowns in some cases.
 3. If under Windows 95, try to adjust the Windows 95 CD-ROM cache settings.
 The system can be set to optimize its performance for a variety of hardware
 configurations. Changing the numbers may clear up the problem (there is no
 one fixed setting that applies to all makes and models of computers and
 CD-ROM drives; the proper settings must be determined empirically for each
 individual machine).
 4. Copy the file CNWSNDC.WAD from the CD-ROM to the hard disk, in the same
 directory as the game. This will allow the game to read all of the sounds in
 the game from the hard disk, at the expense of requiring an additional 35
 megabytes of space (this is what the full installation option in the INSTALL
 program does).
 
 This game requires a Super VGA VESA-compatible video card with at least 512K
 of video RAM.  Some older SVGA boards may not support VESA.  In this case,
 you will need to obtain updated driver software from the video board vendor
 or use a third-party VESA library such as UniVBE.
 
 When attempting an IPX network connection between a Windows 3.1 machine and a
 Windows 95 machine, you may need to make a change to the Network control
 panel in Windows 95, because the default IPX protocol on some networks is
 different than the one expected by Windows 3.1.  Windows 95 defaults its IPX
 Frame Type to "Auto".  Changing it to "802.3" may make it possible to
 communicate with machines running other system software.
 
 Conquest of the New World, Deluxe Edition runs best in a DOS environment.  It
 has been tested extensively and does run reliably under Windows 3.1 and
 Windows 95, but you may notice some degradation of sound effects and a slight
 reduction in overall performance.

 When you exit the game, it will attempt to notify all other machines
 on the network that it is shutting down. If one or more other machines 
 are not able to reply to the shutdown message, the game may appear
 to hang at a black screen. Pressing the SHIFT key typically clears the
 network wait and allows the game to return to DOS normally.
 
 When running under Windows 95, be sure that your swap file is set to at least
 20 megabytes. Even running in a DOS box, the game makes use of Windows'
 virtual memory system.
 
 This game may not operate correctly under DPMI versions less than 0.9, which
 are found in some older versions of QEMM and potentially other memory
 management utilities. This can lead to odd behavior when attempting to set up
 a network game. Be sure that your machine is running a current version of
 DPMI services.
 
 Some Intel ethernet boards which provide the "Concurrent Processing" feature,
 in conjunction with an outdated Intel driver, will most likely result in
 program crashes and other inexplicable behavior. For best results, update to
 the latest Intel driver and disable Concurrent Processing.
 
 Some users have experienced problems with certain versions of video drivers
 on their machines. If you experience crashes upon startup of the game or
 shortly thereafter, or you find that the game just displays a black screen,
 you may wish to try replacing your video driver with a generic third-party
 driver such as UniVBE or VVESA. This approach has been successful in the past
 in some situations.
 
 Since this is a DOS game, it may not be compatible with Windows-based screen
 savers or energy-management features of your computer. We recommend disabling
 all screen savers and all energy management while playing this game.
 
 Windows uses a number of special key sequences to switch between tasks.
 Because Conquest of the New World, Deluxe Edition changes the video mode
 during play, some configurations may experience problems when switching tasks
 under Windows. We recommend that you not use these keys while playing the
 game. In addition, you may wish to disable the keys in the Properties window
 for your MS-DOS shell. Likewise, new Windows machines have special Windows
 keys on the keyboard. These can also cause problems and should be disabled
 via the Properties.
 
 Performance of the game can be improved through the use of a small hard disk
 cache -- 128 kilobytes or so -- if you have enough RAM to dedicate for it.
 Larger cache sizes are not necessary. However, on some systems, the disk
 cache can interfere with the proper operation of the virtual memory system in
 the game. If you experience crashes while running the game, disable all disk
 cache software and try again.
 
 The CONQUEST.BAT file contains one line which sets up virtual memory. When
 running on machines with 12 megabytes or more, virtual memory can be disabled
 by deleting or commenting out the line which contains the "SET DOS4GVM"
 command. This will result in a slight performance increase. If the game
 crashes or reports "Out of Memory" errors, you should put back this line or
 reconfigure your machine to make more memory available.
 
 Older versions of EMM386 may cause problems with the virtual memory in the
 game. Since EMM386 is not required by the game, we recommend that you remove
 it from your machine while running Conquest of the New World, Deluxe Edition.

 
 
 HOW TO REACH US

 Customer service is available during Interplay's normal business hours.


 In the U.S.:

   Interplay Productions
   Attn: Customer Service
   16815 Von Karmen Avenue
   Irvine, CA 92606

   Phone:  (714) 553-6678
   Fax:    (714) 252-2820  Attn: Customer Service


 In Europe:
     
   Customer Support
   Harleyford Manor
   Harleyford
   Henley Road
   Marlow
   Buckinghamshire
   SL7 2DX
   England

   Phone: +44 (0) 1628 423 723
   Fax:   +44 (0) 1628 487 752  Attn: Customer Service
 


 Interplay support sites:
 
 Internet E-mail:  support@interplay.com
 
 Web Site:  http://www.interplay.com
 
 America On-Line: Keyword INTERPLAY
     or E-mail IPTECH
 
 Compuserve: GO GAMEPUB
     or E-mail 76702,1342
 
 Genie:  Type M805;1 or go to the Bulletin Board in Scorpia's area
 
 Prodigy: Use the Web  browser to our Web Site
     or E-mail PLAY99B
 
 FTP Site:  ftp.interplay.com
 
 
 Strategy guide available from Prima Publishing. To order call 
 800-531-2343. Also available at better bookstores and multimedia 
 outlets nationwide. In Europe, call Littlehampton Book Services at
 +44 (0) 1903 732 596.
 
 
 Please let us know what you think!  We love feedback, because it helps us
 make the games that you want to play!
 
 Gameplay comments and suggestions: cnw@interplay.com
 
 
 Quicksilver Software, Inc. Web Site:  http://www.quicksilver.com
 
 
 
 Thanks for taking the time to play Conquest of the New World, Deluxe Edition.
  Now for the legal stuff...
 
 
 
 SOFTWARE USE LIMITATIONS AND LIMITED LICENSE
 
     This version of Conquest of the New World, Deluxe Edition (the
 "Software") is intended solely for your personal noncommercial home
 entertainment use.  You may not decompile, reverse engineer, or disassemble
 the Software, except as permitted by law.  Interplay Productions retains all
 rights and title in the Software including all intellectual property rights
 embodied therein and derivatives thereof.  You are granted a revocable,
 nonassignable limited license to create derivative works of this Software
 solely for your own personal noncommercial home entertainment use and may
 publicly display such derivative works to the extent specifically authorized
 by Interplay in writing.  A copy of this authorization, if any, will be
 provided on Interplay's World Wide Web site, and may also be obtained by
 contacting the legal department at Interplay at (714) 553-6655.  The
 Software, including, without limitation, all code, data structures,
 characters, images, sounds, text, screens, game play, derivative works and
 all other elements of the Software may not be copied, resold, rented, leased,
 distributed (electronically or otherwise), used on  pay-per-play, coin-op or
 other for-charge basis,  or for any commercial purpose.  Any permissions
 granted herein are provided on a temporary basis and can be withdrawn by
 Interplay Productions at any time.  All rights not expressly granted are
 reserved. 
 
 
 Copyright (c) 1996 Interplay Productions.  All rights reserved.

