//Defend - by John Lommock
//
//
//john1056@delphi.com
//

About Defend -

Defend was written over the past couple of months in my spare
time ( what little I have ).  It is my take on the classic
Atari Defender game.  Defend was created using Borland C++
4.0 and Neopaint 3.0 ( for the images ).  I am willing to
trade source with anyone interested in how this game was
put together.  Since Defend has not really been tested by
anyone other than me, I expect that there are a few bugs
lingering in the program ( hopefully not too many ).

Defend runs best in DOS.  Under Windows 3.x in tends
to "jump" a little.  I think this is because Defend syncs to
the vertical retrace.  Under Windows 95 Defend runs pretty
well, HOWEVER, if you accidentally hit one of the ( stupid )
Windows 95 keys, Defend will subsequently ignore your keyboard
input.  I think this is a result of Defend taking over keyboard
control ( i.e. replace the default BIOS keyboard interrupt ).
Again I suggest running Defend in DOS mode.  What can I say,
its not my fault Windows 95 sucks.

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Installation -

Use pkunzip with the -d ( reconstruct subdirectories ) option
in the directory you wish to install Defend.

   ex. pkunzip defend.zip -d

NOTE: Defend will NOT run if the -d option is not specified

--------------------------------------------------------------

Playing the game -

Controls:

   alt => thrusts

   ctrl => fires

   left and right arrow keys => turn the ship

   up and down arrow keys => move the ship up and down

   shift => smart bomb ( kill every thing on the screen )

   esc => returns to the DOS prompt

Options:

   Use a "g" on the command line to be invincible.

   ex. defend g

