 AD Authoring Template V1.4   (Clip this line)

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Title                   : Fragland

Filename                : FRAGLAND.WAD

Author                  : Mark Summers

Email Address           : msummers@kadets.d20.co.edu

Misc. Author Info       : Frogs, 42, DooM, Heretic, Descent, what else is 

			  there?


Description      level 1: Storm the castle of the Frag Prince! Pretty

			  straight forward. Battle through the Maze of the 

			  Maulataur and its on to... 

		 level 2: Whoah. This place is weird. You must fly throughout 

			  the courtyard in the begining to get to the circle

			  around the courtyard. There is a "secret" that I 

			  want people to know about in the large building in 

			  the center of the courtyard. If playing in 

			  multiplayer, it leads to a room with 4 switches 

			  corresponding to the four players. Do not use these 

			  prematurely! This is your only defence should the 

			  other player(s) make it to the end. At the end, 

			  there is a choice: You can take all the rings and 

			  <chaos> back to the begining and harrass the other 

			  player(s) as The Immortal. Or you can end the level

		 level 3: And I thought number 2 was weird! In the begining

			  there is a line you must cross to open the door

			  and also to start the "Battle of the Immortals"

			  This means that if playing on easy level, All 

			  players get crystal vials out of nowhere. On Medium

			  , all players pick them up more rapidly. On hard,

			  all players get invulnerability!


Additional Credits to   : Eduprey (Eric Duprey) for finding out about 

			  "voodoo dolls" and the teleporting pods in level 2. 

			  Rkroll (Russel Kroll) for the teleporting mace 

			  spheres in level 2. Eddy Pattin for the double level 

			  maze.


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* Play Information *


Game                    : Heretic

Episode and Level #     : e1m1,e1m2,e1m3

Single Player           : Yes

Cooperative 2-4 Player  : Yes (CO-OP DEATHMATCH!!!!!!!)

Deathmatch 2-4 Player   : Yes (All the cool effects will not work, however...

			       try Cooperative Deathmatch ai: Cooperative but

			       you are killing each other) 

Difficulty Settings     : Yes

New Sounds              : No

New Graphics            : Sort of: New textures.

New Music               : YES!

Demos Replaced          : None


* Construction *


Base                    : New level from scratch

Editor(s) used          : Heu, NWT, midi2mus

Known Bugs              : Slight unavoidable HOM here and there, next to 

			  doors or high cliffs. Please report "Undocumented

			  Features" to me.


* Copyright / Permissions *


You may do whatever you want with this file. Credit where its Heu however :) 



* Where to get this WAD *

Uh, you have it if you can read this, right? :)

