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Title                   : Water Walls I

Filename                : water1.wad

Author                  : Philip Ward

Email Address           : sci-pgw@marlin.jcu.edu.au

Misc. Author Info       : Someone who found a heretic editor.

Level Info              : I liked the effect of the waterfall

                          in heretic so I decided to build a

                          set of levels with them. Number six 

                          is currently under production.

Additional Credits to   : Id Software and Raven Software 

                          (a group with imagination!)

                          The DEU Team for allowing the person

                          or people to build HEU.

                          

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* Play Information *


Episode and Level #     : Heretic : Episode 3 Mission 1

Single Player           : Not really.

Cooperative 2-4 Player  : If you're desperate enough.

Deathmatch 2-4 Player   : Is this for Deathmatch??! 

                     "Does Carmen Miranda wear fruit??"

Difficulty Settings     : Nope. Always a massacre.

New Sounds              : No

New Graphics            : No

Demos Replaced          : None


* Construction *


Base                    : New level from scratch

Build Time              : about 6 - 8 hours 

Editor(s) used          : HEU

Known Bugs              : Haven't seen any, let me know

                          if you do.


* Copyright / Permissions *


Authors may use this level as a base to build additional levels.

You may distribute this WAD, provided you include this file, with

no modifications.  You may distribute this file in any electronic

format (BBS, Diskette, CD, etc) as long as you include this file.

(like anything said here is paid attention to by anyone anyway :)


Note

The mace isn't well hidden nor is there a shortage of ammo. This 

because the mace is such an excellent stress reliever and an clever

design for a weapon. Also, having water everywhere makes the mace

not as powerful. However, fire the mace sphere into the correct 

teleporters and it will bounce forever (or until it homes in on

some poor sucker). Finally, check out those chicken areas.

