#Use the up and down arrow keys to
#navigate. Escape when you are done.

~In~te~ll~ig~en~t
C~re~at~ur~es

This program is an artifitial
intelligence program. There are small
bugs who run around the screen looking
for food or a mate. Once they have found
food they remember where it is and they
go back to it when they are hungry. Here
are the symbols for the bugs:

ߪ ~Asleep. When the bugs are asleep
 ߪ they do not get hungrier, but they
do get older, which makes it
possible for them to die in their
sleep.

#ܪ ~Walking. When the bugs are walking
#   they search for food (if they
#ߪ haven't already found some) and a
#  ߪ mate. If the creature finds a mate a
a new bug will be born.

If there is a pink dot in the middle of
the creature it is female, otherwise it
is male. If there are 101 creatures
already on the screen and a male and
female creature meet then nothing will
happen. The darker the colour of the bug
the older it is. The food bowl is the
big red square in the middle of the
screen.

The civililisation will usually die off,
but occasionally they survive and the
amount of creatures reaches the maximum
number possible, 101. If all the bugs
die out the program will not detect it
(if it did, the speed of the program
would be greatly reduced) so you will
have to press escape and restart the
simulation again.

~Keys

<C>   Counts the number of bugs alive.
<ESC> Pauses the simulation and
  displays the option screen.
<F1>  Displays this help screen.
<CTRL>Restarts the simulation.
+ <R>

E-mail me at #stevep@rmplc.co.uk with
your comments or questions.
