Rebel 8.0 is the first chess program in the world that supports chess by
email. On the Internet several organizations are active providing people
to play chess all over the world done by email.

The advantages are clear:
- You always have an opponent
- Many users play 5-10 games at the same time.
- No stamps are needed anymore.
- No long response times, it sometimes happens that if you email your next
move to your opponent you get the reply the same day! This is one of the
main reasons why chess by email has become so popular.

Because of this Rebel 8.0 contains software to make your email life much 
more comfortable. Here is some information about organizations active
on the Internet with email chess.

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The International Email Chess Group (IECG) is the premier and largest email
chess organization in the world. The IECG provides Internet users with 
the opportunity to play rated email chess games with people all over the 
world for free.

If you are not familiar with chess by email you can visit the IECG on the
Internet at: 

http://www.ub.uit.no/chess/iecg/
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The International Email Chess Club [IECC] provides chess players
with access to the opportunity to play rated email chess games with
people all over the world in a friendly environment.

If you are not familiar with chess by email you can visit the IECC on the
Internet at: 

http://kerouac.pharm.uky.edu/rgbIECC/IECC.html
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The International Correspondence Chess Federation (ICCF) is the worldwide
organization for correspondence chess (which is a game of chess in which 
moves are delivered by post or any other form of transmission). The aims 
of ICCF are to organize, develop and promote the study and practice of 
international correspondence chess throughout the world.

                * AMICI SUMUS - We are friends! * 

If you are not familiar with the ICCF you can visit the ICCF on the
Internet at:

http://www.ub.uit.no/chess/ICCF/English.html
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PREFACE
=======

On the initial initiative of one of the leading IECG members REBEL 8.0 
will support chess by email. We will give you now a detailed summery what 
is inside the program.

The main principle is simple:
1) REBEL will output (any) of your email games to a text file which contains 
   a general form + all needed info to send your move to your opponent.
2) When you receive a new move from your opponent REBEL will read the form
   and stores (on request) all information into the database.

The following example shows you what REBEL will output: 

============================================================================
   |\_                                                        
  /  .\_  *  M O V E   T R A N S M I S S I O N   F O R M  *   
 | ( ___)          for the use of email chess games            
 |    \                   on the Internet                     
 |  =  |    -------------------------------------------------- 
 /_____\      Version 1.00            *   2 September 1996    
[_______]   -------------------------------------------------- 
============================================================================

                                                                  
      The chess playing program REBEL 8.0 is the first chess program   
      that supports chess by email on the Internet. This form can be   
      used to send and receive email games from your opponents all     
      over the world. For detailed information we like to point to     
      our home page on the Internet at: http://www.xs4all.nl/~rebchess/
      -----------------------------------------------------------------
  

EMAIL WHITE: 
EMAIL BLACK:   

GAME KEY (UNIQUE KEY)
RESULT 
END

[Event "Biel"]
[Site ""]
[Date "1991.06.24"]
[Round ""]
[White "Adams,M"]
[Black "Bareev,E"]
[Result "0-1"]
[BlackElo "2685"]
[WhiteElo "2660"]
[ECO "C08"]

1. e4 e6 2. d4 d5 3. Nd2 c5 4. exd5 exd5 5. Ngf3 Nf6 6. dxc5 Bxc5 7. Nb3 
Bb6 8. Bb5+ Nc6 9. Qe2+ Be6 10. Nbd4 Qc8 11. O-O O-O 12. Nxe6 Qxe6 13. 
Qxe6 fxe6 14. c3 Ng4 15. Bd2 e5 16. Be1 e4 17. Bxc6 bxc6 18. Nd4 Ne5 19. 
Rd1 Rf6 20. Bd2 c5 21. Ne2 Nd3 22. Be3 Re8 23. b3 h6 24. Ng3 d4 25. Bd2 
e3 26. fxe3 dxe3 27. Rxf6 exd2 28. Rxd2 gxf6 29. c4 Re1+ 30. Nf1 Nb4 31. 
a3 Ra1 0-1

  |-----|-----|-----|-----|-----|-----|-----|-----|
8 |     |     |     |     |     |     | *K  |     |
  |-----|-----|-----|-----|-----|-----|-----|-----|
7 | *p  |     |     |     |     |     |     |     |
  |-----|-----|-----|-----|-----|-----|-----|-----|
6 |     | *B  |     |     |     | *p  |     | *p  |
  |-----|-----|-----|-----|-----|-----|-----|-----|
5 |     |     | *p  |     |     |     |     |     |
  |-----|-----|-----|-----|-----|-----|-----|-----|
4 |     | *N  |  p  |     |     |     |     |     |
  |-----|-----|-----|-----|-----|-----|-----|-----|
3 |  p  |  p  |     |     |     |     |     |     |
  |-----|-----|-----|-----|-----|-----|-----|-----|
2 |     |     |     |  R  |     |     |  p  |  p  |
  |-----|-----|-----|-----|-----|-----|-----|-----|
1 | *R  |     |     |     |     |  N  |  K  |     |
  |-----|-----|-----|-----|-----|-----|-----|-----|
     a     b     c     d     e     f     g     h

Your move received: 

Answered on:        
White time:         
Black time:         

--------------------------------------------------------------------------

Remarks on the form...
1) Only the FIRST time of a game you have to input the game key received by
   your email organization YOURSELF. The second time REBEL knows 
   the key while it is stored in the database. If you only play games with
   some of your chess friends simply enter an unique number or name which
   enables Rebel to recognize and separate all your games.
2) EMAIL WHITE and EMAIL BLACK are optional. Here you can enter your own
   email address and the one of your opponent. Also this is one time
   job pro game because REBEL will remember it.
3) The game played sofar is automatically included in the form in 
   standard PGN notation.
4) The diagram is optional, in REBEL you can choose if you want it written
   to the text file or not.
   
Reading the form...
When you receive a move from your opponent, you simply import the 
received text file with REBEL.
You will have the following possibilities:

1) READ ONLY           The game is only loaded in the chess program (ready 
                       for analysing or whatever), after that you can 
                       save the game in the normal way.
2) IMPORT IN DATABASE  as (1) but with automatic save in the database too.
3) IMPORT & REWRITE    as (1) and (2) but the OLD game is automatically 
                       deleted! The old game is searched in the database
                       (checks on GAME KEY + white + black name).
                       If found it will be deleted and the newer game is                     
                       inserted (avoiding duplicates!).

The comfort (the technical part) (1)
REBEL 8.0 has two new functions in the PGN Pulldown menu called:
1) WRITE GAME TO EMAIL-FILE with the following sub menus:
     WITH DIAGRAM
     WITHOUT DIAGRAM
     
2) LOAD EMAIL-FILE with the following sub menus:
     READ ONLY
     IMPORT IN DATABASE
     IMPORT & REWRITE

The comfort (the technical part) (2)
While you send and receive so many emails special care is taken for all
file handling. WRITE GAME TO EMAIL-FILE will for example write your
upcoming email to the following SUGGESTED filename(s):
     96_06_24.001  or  96_06_24.002  etc. etc.
Where "96_06_24" is to days date and "001" and "002" are to days follow ups!
In this case all your email is FULLY sorted and easy to search for.
If you do not like this system you simply can type a filename yourself!

The comfort (the technical part) (3)
ALL items of the form are written to the database so information is kept 
and can be viewed at any time you need it, meaning: 
   GAME KEY  
   RESULT 
   Your move received:
   Answered on: 
   White time:  
   Black time: 
   EMAIL WHITE: 
   EMAIL BLACK:   


                     Last update September 2, 1996
