             REVERSI-3D - A TRUE 3-Dimensional Game (ANAGLYPH)

   THIS GAME REQUIRES ANAGLYPH (RED/BLUE, RED/GREEN, OR RED/CYAN) GLASSES
FOR MAXIMUM EFFECT!  The red lense should be worn over the left eye.  The
anaglyph display mode can be changed AT ANY TIME by pressing keys 1 to 6.

   This game is an experiment in exploiting the capabilities of the PC to
display 3-Dimensional views.  Almost all physical games, such as card
games, board games, puzzles, etc., are two-dimensional.  This is completely
understandable as it is very difficult to get a game piece to hang
unsupported in mid-air! :-)
   The computer, on the other hand, does not have this kind of limitation.
However, very little has been done to exploit the computer's ability to
represent 3 dimensions with ease.  Many 2-dimensional games have been
converted to computer formats, but almost no new games have been designed
for 3D capabilities.  Exceptions include the 3D Wolfenstein/DOOM shoot-em-
ups, and the occasional 3D tic-tac-toe, 3D pacman, 3D tetris game, none of
which are aimed at "TRUE" 3-D, viewable via anaglyph/chromakey/HMD/shutter
glasses technology.
   This game is the first in (hopefully) a series of games which will attempt
to exploit the true 3D capabilities of the computer.  See FEEDBACK section
below for information regarding future games under consideration.



                                  INSTRUCTIONS

  This game is best viewed with Anaglyph Glasses.  While the game is playable
without them (Display Mode: Ana. Off), the TRUE 3D effect is lost, and the
game is correspondingly more difficult to play and visualize.  To run the
game, type REV3D at the DOS prompt.

  Like original Reversi, the object of the game is to have the most pieces at
game's end.  The game starts with eight pieces in the grid, four for each
player.  The players take turns placing their pieces in the grid.  All of the
enemy pieces directly between the newly placed piece and like pieces become
that player's.

FUNCTION KEYS:                    CURSOR KEYS:
  F1  HELP      F5  PITCH(X)        (Up Arrow)    MOVE UP       - MOVE IN
  F2  SAVE      F6  YAW(Y)          (Down Arrow)  MOVE DOWN     + MOVE OUT
  F3  LOAD      F7  ROLL(Z)         (Left Arrow)  MOVE LEFT
        F10  QUIT                   (Right Arrow) MOVE RIGHT


                                  FEEDBACK

Future games under consideration include 3D checkers, 3D concentration,
3D-opoly (Monopoly with elevators and skyscrapers - I dunno), 3D Connect-
Four, 3D Spacewar (a war sim. like Battleground, with spaceships instead of
tanks and artillery), 3D Maze escape (like Bolo, Robomaze, etc.), maybe even
a 3D crossword puzzle (I get a headache just thinking about that one!).
Assuming current experimentation with Borland's DELPHI goes well, future
games will probably be designed for Windows - we'll see.

If you have a great idea for a 3D game, or would like to critique this one,
or want to request the source code for this game, or whatever, my e-mail
address is 76405.541@compuserve.com (Compuserve ID 76405,541).  If you are
a game programmer, artist, or musician, and would like to work with me on
this project for no recompense other than name recognition and experience,
let me know as well.  I could really use help on game AI - my computer
opponents usually end up being pretty stupid :).  If the response is large
enough, I may release the game(s) as shareware, or something.

Dave Carraher
Compuserve ID: 76405,541
Email: 76405.541@compuserve.com


SEND ME YOUR GREAT 3D IDEAS!  If I use them, I will credit you in the game
(okay, so it's not like winning the American Family Publishers Sweepstakes,
but, hey, I'm not Ed McMahon, okay? :)).
