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Title                       : URBAN DECAY (Genesis Part 1)
Filename                    : SYMCITY.MAP
Author(s)                   : Symo  
Email Address               : symo@aol.co.uk    
                              or 100527,152@compuserve.com
Description                 : large very detailed town
                              Really needs a high-end Pentium (like my 120)
                              Get ready for a full replacement for ALL
                              Duke levels Genesis, Exodus & Revelation.
                              (this is part 1. The others are
                              not this slow, honest!) Will use new con-file.
			      The organtic awakes! And its tough! :)
                              This was my first releasable duke lev and I
                              got a bit carried away. The biggest slowdowns
                              are caused by transparent walls and I now try
                              to avoid these where poss.
Misc Author Info            : author of many many DooM ][ levels
                              (symoXXXX series). Job: Pro programmer.
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Play Information
Episode and level           : E1L1 or whatever 
Single Player               : Yes
Dukematch                   : Untested but supported.
Cooperative                 : no
Difficulty settings         : Yes (a lot of people haven't worked this
                                   out. Set lo-tag to 1,2 or 3 for different
                                   skills) Lev 3 is pretty well tough.

Construction
Base                        : Made from scratch
Editors used                : BUILD. corruption fixes by my own prog.
Construction time           : Months.
Know bugs                   : HOM from final window. Build's fault.
                              Problem with church tower when jumped in.
                              Jet pack ok (oh sorry there isn't one). Bug in game itself.

Comments                    : please e-mail with any constructive critique.
                              Please don't use this map as a base for your
                              own levels. It took me bloody ages.

                              ANGST!!! DON'T use ALT to copy sectors on top
                              of other ones to overlap vertices. Always draw
                              a connecting sector and join together. The fun park
                              had to be redone after the line pointers got trashed.
                              I wasted about a day trying to get it back,
                              couldn't and ended up re-doing it.

                              See my forthcoming 'cookbook' for some useful info
                              on Building. Have fun!

   S\/MO
    /



