SIERRA GAME MANUAL


GETTING STARTED

README FILES 

PLEASE NOTE: If there is a README file on your game CD, it may contain
important information and instructions that were not available at the
time the documentation and other materials for this game were printed.

MS-DOS README Instructions 

There will be an option to display the README during installation.  If
you wish to read the README before running INSTALL, from MS-DOS, change
to the drive containing the game CD. Then type more<readme to see the
README file on-screen.


INSTALLATION

MS-DOS Systems
 
Installing Your Sierra Game 

IMPORTANT: In order to play your Sierra Game, you MUST have a hard disk.

1 - Put the game CD into your CD-ROM drive.

2 - Type the letter of the drive containing the game CD followed by a colon
    and press [ENTER]. Then type INSTALL and press [ENTER]. 

Example: Type d: and press [ENTER]. Type install and press [ENTER]. 

3 - You will be asked to type the letter of the hard disk on which you want
    to install the game (usually c).  Type the letter and press [ENTER]. 

4 - The install program will then examine your system's equipment and select
    the best of the available options. If you're satisfied with the options
    selected for you, highlight the option "Accept these choices and begin
    installation" and press [ENTER] to confirm those choices. If you wish to
    change any or all of the pre-selected options, highlight the option you
    wish to change and press [ENTER]. Follow the prompts at the bottom of
    the main window to complete the installation process.
 
IMPORTANT: The MS-DOS installation procedure attempts to automatically
detect the various peripherals and options installed in your system. In
some rare cases, this automatic detection process may cause the system to
lock up or the installation process to fail. To bypass the automatic
detection process and manually specify all configuration options, type
install -m at step 2 above.

Loading Instructions
From the game directory that the program was installed to, type the game
identifier (example: qg2 for Quest for Glory 2) and press [ENTER].

NOTE: When using the default directory name, the game identifier will
ALWAYS be the same as the default game subdirectory name.


INSTALLATION PROCEDURE FOR WINDOWS

1 - Insert the game CD into your CD-ROM drive (usually D:)

2 - Invoke Windows in Standard mode or Enhanced mode. This is usually done
    by typing win /s or win /3, but may be different for your installation.
    If you are unsure, please refer to your Windows documentation.

3 - From the Windows Program Manager, open the FILE Menu and select the
    "RUN" command.

4 - In the File Run dialog box, Type d:setup where "d" is the letter of
    your CD-ROM drive and press [ENTER] or click "OK".

5 - Follow the prompt to enter the installation drive and path name. This
    is the location on your hard disk where your Sierra game will be
    installed. When you press ENTER after specifying the path, the
    program will begin the installation procedure to your hard disk.

6 - The setup program will now run automatically. It will ask whether you
    wish to output background music for a base-level (i.e., Sound Blaster,
    Pro Audio Spectrum Plus or 16, Thunderboard) or for an extended
    synthesizer (i.e., Roland SCC-1 or Sound Canvas, Turtle Beach
    Multi-Sound, Wave Blaster, Yamaha TG-100 or any other General MIDI
    supported synthesizer or module) . It will then set up a program
    group and program icon so that you may play the game.

PLEASE NOTE: For Roland MT-32 and compatible sound modules, select the
extended synthesizer option during the setup program. After the game
installation is complete, select the MIDI Mapper option under the Control
Panel and change the sound mapping option to MT-32.

IMPORTANT: If you wish to play the MS-DOS version after installing for
Window's version, please refer to MS-DOS installation procedures.


WINDOWS FEATURES 

Dynamic Window Sizing 

When playing your game as a Windows application, you can resize the game
window as desired. The window will be automatically adjusted to maintain
the correct aspect ratio. The maximum window size is 640 x 480, so if
Windows is configured for 800 x 600 or higher resolution, the game window
will not fill the entire screen.


Multitasking And Task Switching 

Multitasking and Task Switching is a computer's ability to run more than
one application at the same time while having the ability to switch between
them. When playing a Sierra game as a Windows application, Multitasking and
Task Switching capabilities are available. Please Note: This feature is not
available for playing two Sierra games simultaneously under Windows. For
more information on this feature, please refer to your Windows Manual.


Note About Synthesizers 

Multimedia Windows defines two types of synthesizers: 'Base-Level' which
includes three melodic channels and one percussive channel, and 'Extended'
which includes nine melodic channels and one percussive channel (only if you
have selected the Extended synthesizer). You may wish to reference the
Windows Help menu in the Control Panel. Use the Index to Find help on
changing your MIDI setup.

The channel assignments are 13 thru 16 for 'Base-Level' and 1 thru 10 for
the 'Extended".  You may need to configure the system depending upon the
type of sound equipment installed by using the MIDI Mapper option in the
Control Panel.

Sierra games can play music for either of these configurations. The
installation procedure allows you to choose which is appropriate for your
system. If you don't know what type of synthesizer you have, select
'Base-Level.'

If you have for example a Sound Blaster, Thunderboard, Pro Audio Spectrum
Plus or a Pro Audio Spectrum 16, select the 'Base-Level' synthesizer.

If you have for example a Roland SCC-1 or Sound Canvas, Wave Blaster,
Turtle Beach Multi-Sound, Yamaha TG-100 or any other General Midi supported
synthesizer or module, select the Extended synthesizer option

PLEASE NOTE: For Roland MT-32 and compatible sound modules, select the
extended synthesizer option during the setup program. After the game
installation is complete, select the Midi Mapper option under the Control
Panel and change the sound mapping option to MT-32.


PLAYING YOUR SIERRA GAME

Game Commands 

All of the game's commands are located in an icon bar which is normally
hidden. To access the icon bar, move the cursor to the top of the screen.
You can also access the icon bar by pressing [ESC] on the Keyboard.

To choose an action, dick on the icon that represents that action. Then
click on the area on the screen where you want to perform that action. For
example, to look at an object, access the icon bar and click on the LOOK
icon. Then click on the LOOK cursor on the object you want to LOOK at. The
following paragraphs describe each of the available actions in more detail.

The Walk Icon
Choose Walk when you want to move your character from place to place
on-screen.  PLEASE NOTE: In keyboard mode, your character's destination
will be assumed to be the edge of the screen in the direction of movement,
and will walk of the screen (if allowed by the game) if not stopped.

The Walk Cursor (mouse mode only)
When you choose Walk, the cursor will change to a WALK icon that varies
from game to game. Place the feet of the figure at the place where you want
to move your character and click. Your character will move to that spot,
avoiding any obstacles in its path.

The Look Icon
Choose Look when you want to have your character look at something on-screen.

The Look Cursor
When you choose Look, the cursor will change to an eye. Place the eye at the
desired place on the screen and click. If there is something to be seen
there, a message will be displayed.

The Action Icon
Choose Action when you want your character to manipulate an object. 

The Action Cursor
When you choose Action, the cursor will change to a hand. Place the hand at
the desired place on-screen and click. The appropriate action will be
performed.

The Talk Icon
Choose Talk when you want to initiate a conversation between game characters.

The Talk Cursor
When you choose Talk, the cursor will change to a Talk Icon which varies
from game to game. Position the TALK cursor on the person (or thing) you
want to speak to, and click. If conversation is possible, your character
will talk, or a conversation will begin.

The Item Icon
The Item icon shows the last inventory item you selected. Choose Item when
you want to use this item.

The Inventory Icon
Choose Inventory when you want to see and select from the items you are
currently carrying. Within the Inventory screen are several options: ?,
Look, Action, and OK.

Choose ? and click on any menu icon to learn the function of the icon. 

Choose Look and click on any inventory item to get a description of that
item.

To use that item on another item, the item must first be selected with the
Arrow icon and then clicked on the second item. (Example: putting jewels
into a pouch). To select an item for use, click on the Arrow icon, then
click on the desired inventory item. (See Inventory Object Cursors, below.)
Choose OR to leave the Inventory screen and return to the game.


Inventory Object Cursors
Each item in your inventory has a special object cursor associated with it.
Each of these cursors looks like the Object it represents. OBJECT cursors
can be used to perform game actions with your inventory items.
To use an OBJECT cursor in the game, follow the steps below: 

1 - From the game, choose the Inventory icon from the icon bar, or press
    the [Tab] key.

2 - Move the arrow cursor to the inventory item you want to use, and click.
    The cursor will change to look like the item you have selected. 

3 - Choose the OK icon. You will exit the inventory screen to the game. 

4 - Move the OBJECT cursor to the place on-screen where you want to use the
    inventory item and click.


The Control Panel Icon 

When you choose the CONTROL PANEL icon, several options will be displayed:
SAVE, RESTORE, RESTART, QUIT, HELP, ABOUT (Sierra icon), PLAY, TEXT (in some
games), VOLUME, SPEED and DETAIL.

Choose SAVE when you want to save your game. 

Choose RESTORE to restore a previously saved game. For more instructions on
saving and restoring games, see the next section in this document.

Choose RESTART to begin the game again. 

Choose QUIT to stop playing. 

The SPEED lever adjusts the speed of your character's on-screen movement.
Place the cursor on the lever and hold down the mouse button as you move the
lever.

The VOLUME lever adjusts the sound volume of the game music. Place the
cursor on the lever and hold down the mouse button as you move the lever.

NOTE: On systems Using only an internal speaker, VOLUME will Not adjust
sound level, but will toggle sound on and off.

The DETAIL lever adjusts the amount of non-essential animation in the game;
if your computer system is running the game too slowly, you may want to
adjust the game detail to eliminate non-essential animation. Place the
cursor on the lever and hold down the mouse button as you move the lever to
select more or less detail.

The TEXT lever, available only in selected games, adjusts the amount of time
text messages will remain on your screen. Place the cursor on the lever and
hold down the mouse button as you move the lever up to select more or less
reading time.

Choose ? and click on any menu icon to learn the function of the icon. 


Pausing Your Game 

If you wish to pause the game, select the CONTROL PANEL icon from the icon
bar. The game will pause until you select PLAY to resume play.


IMPORTANT!! If you do not wish to save to your hard drive, you must have a
separate formatted diskette ready before you can save a game. Since each
disk can only hold a limited number of games, we recommend that you have
more than one disk formatted, in order to assure adequate space for save
game storage. To allow for errors in judgment and creative exploration, we
recommend that you frequently save your game, and that you save at several
points during game play. You will always want to save your game before
encountering potentially dangerous situations. You should also save your
game after you have made significant progress. You may name your saved
games using standard English phrases. For example, if you are standing on a
beach, you might call your game 'standing on beach' or simply 'beach'.

Saving to a Floppy Disk 

1 - Choose the CONTROL PANEL icon (slide lever) from the icon bar, then
    select SAVE. The Save Game menu will appear.

2 - If you are saving to a floppy drive, you will be prompted to insert your
    Save Game diskette into your floppy drive (example: a:).

PLEASE NOTE: The first time you attempt to save a Game to a floppy disk
while playing from the hard drive you will need to change you default save
game directory' as follows: click on CHANGE DIRECTORY.

3 - Press [Ctrl-C] to clear the command line, and type the name of your
    floppy drive

4 - Insert a blank formatted diskette in your floppy drive. 

5 - Click on OK
 
6. Type the description of your saved game, and press [ENTER] to save the
   game.


Saving to Hard Disk

NOTE: If you choose to save games to your hard disk, we suggest that you
create one or more save game directories or folders.

1 - Choose the CONTROL PANEL icon from the icon bar, then select SAVE. The
    Save Game menu will appear.

2 - If  you wish to save the game to a directory or folder other than the
    one you are currently using, select CHANGE DIRECTORY. Press [Ctrl-C] to
    clear the command line, and type the drive and name of the new directory.

3 - Click on OK.

4 - Type the description of your saved game, and press [ENTER] to save the
    game.


Restoring Your Game 

1 - Choose the CONTROL PANEL icon from the icon bar, then select RESTORE.
    You will be prompted to select the game you wish to restore. 

2 - Highlight the desired game and select RESTORE. 

3 - If the game you wish to restore is in a different directory, select
    CHANGE DIRECTORY, then type the name of the directory you wish to
    restore from.


Quitting Your Game 
To stop playing, choose the CONTROL PANEL icon from the icon bar and
select QUIT.


Restarting Your Game 
To restart your game at any time during play, choose the CONTROL PANEL
icon from the icon bar and select RESTART.


Message Windows 
Message windows will appear at various times during the game. When you
have read the message, click to remove the window and resume play.


NOTE: Some message windows are program controlled, and cannot be cleared
by clicking. These windows will clear automatically dependent on your text
speed setting (see the TEXT LEVER section in this document).

