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CRIMINAL MOON V. 1.0
DEMO
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By :Brian Baca
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Contents:
Prelude...1
How to play...2
The Story so far...3
Troubleshooting...4
Requirements...5
How to get full version... see GETFULL.TXT

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Prelude
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I was goofing around on the internet one day, when I stumbled on a program called QuickBasic.  Before I knew it, I had mastered most of the skills required to make good programs.  Now, 2 years later, I began using other compilers.  This game wasn't that hard to make.  This demo took me about 2 days of planning, 1 day of setting up, and 2 days of programming.  I admit, there are some kinks, and if you find any tell me, and I'll correct it, and send the new version to you.
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How to play
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When playing, you must always watch your spelling.  The game will only except certain phrases.  If you had a wrong response, you will be prompted to answer the question again.
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The Story so far...
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You are walking down a street one day, and you see a spaceship take off.  You notice on the side a peculier symbol.  You guess that it means "The Government", or "NASA".  When you arrived home, you saw that symbol again, on your kitchen floor.  Then you find out that this isn't your house, but it's on your property.  You decide to find out why this house is here, and so the game begins.
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Troubleshooting
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If you have any problems with this game, please contact me at bbaca1@geocities.com or at spock_54@hotmail.com .  Don't forget to include when, where, and what the problem is.  I will send you the fixed version.  If there is more than one problem, I'll send a patch, as soon as possible.
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Requierments
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EGA or VGA screen, moniter set to 256colors, and at 600x800.  DOS 4.0 or above.
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