A PREVIEW...

COMING SOON FROM ARCADIA

After the release of the first beta version of Slap 'EM!  I was struck
by pure inspiration.  A new beta version of Slap 'EM! is upcoming.  This
beta version will have almost a whole new concept behind it.  The new
Slap 'EM! will be the ultimate gamer's feast and it will not contain any
of the glitches and bad controls from the first beta version of Slap 'EM!
The new Slap 'EM! will have bosses, levels, scores of enemies, sound card
music and soundfx, great control and compatibility.  A MAC compatible
and a IBM/PC compatible version have been planned for release.  This
includes beta, shareware, and the complete registered version!!
All in all, the first beta version was just a test of my skills...to see
what I could do.  Now, that I know I have a clear direction.

SLAP 'EM!

Slap 'EM! is a 3D game with stunning 256 color graphics.  You command a 
spaceship through 21 levels of explosive action as you combat large grotesque heads
who want to burn you into space dust in the outer limits of space.
You'll won't stop laughing as you're assaulted popular faces, while an
incredible soundtrack plays, along with quips from the heads themselves.
You'll enjoy the bonus games, BattlePong, Spaceman, and Invaders.  You might
even discover 2 secret levels!  An arsenal of weapons is at your command,
and there is never a dull moment with the level scenes, and super endings!

Just for you here is a sneak preview of the new Slap 'EM!'s levels.

IN SPACE NO ONE CAN HEAR YOU SCREAM....

L1-Martian Invasion   
L2-Rebel Storm 
L3-Monty Python's Revenge
L4-Late Night...
L5-Heil to the Chief!
L6-Monster Movie
L7-Blind Date
L8-Don't Push that Button!
L9-Your Worst Nightmare
L10-Mortal Kombatt 99
L11-The Red Baron Returns
L12-Arcade Classics
L13-Rock N Roll
L14-Walt's Vaults
L15-Doomsday
L16-Escaped Inmates
L17-The Last Episode
L18-Space is Hell
L19-Beam Me Up
L20-The Spy who mugged me
L21-The End is Nigh...

HIDDEN LEVELS

L22-Lost Level I-Rejected!
L23-Lost Level II-Be Happy

In all honesty, the programming is going to be the easy part.  The hard part
is going to be collecting all the graphics (the heads that is) and them 
editing them for use in the game.  As is it is, each level has four unique
enemies and one unique boss.  The total of course, is 105 graphics in all.
Please be patient!  The graphical work should be done in about a month or
two!  All the programming details will of course, be done long before that,
and I should have a working game engine that will just require the presence
of the graphics!

-RICHARD COLLETTA
