									  
			       BLOOD & MAGIC (tm)
				[Version 1.01]


This file contains errata and last minute changes which may not be covered in
the manual for Blood & Magic.

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INSTALLATION

DOS users:
  Please run INSTALL.EXE from your installation disk, which is found
  in the folder BAM.

Windows 95/98 users:
  Insert the CD into your CD-ROM drive.
  Wait for the autorun menu to appear.  If it does not appear, double-
  click on your CD-ROM, then double-click on FRONTEND.EXE.
  Click on the INSTALL button, and follow the on screen directions.

PATCHES

  Once Blood & Magic has been successfully installed, open the "Patches"
  folder, found on the Blood & Magic CD.  Select the appropriate 
  language folder, and copy the file named BAMMAIN.EXE into the Blood &
  Magic directory on your hard drive.  This will replace the old version, 
  and update your copy of Blood & Magic to v1.01, the most current version.

EXTRAS

  Be sure to check out the Mindspring Internet Service Provider folder,
  which is found on the root of this CD.


MINIMUM SYSTEM REQUIREMENTS

*
 IBM compatible 486DX-66Mhz computer with 8Mb of RAM.
	(12Mb if run inside a Windows 95 DOS box.)

*  Microsoft compatible mouse.
	Blood & Magic also supports many keyboard "quick keys".

*  Color monitor, and 256 color VGA graphics system.

*  Double-speed (300Kb/sec. or faster) CD-ROM drive.

*  Hard drive with at least 35Mb of free space.

*  MS-DOS version 5.0 (or better).
	Blood & Magic can also be started from Windows '95.

*  Blood & Magic supports the following sound cards:
	Sound Blaster and 100% compatible cards, Sound Blaster Pro, Sound
	Blaster 16, Sound Blaster AWE32, Gravis UltraSound, Gravis
	UltraSound Max, Ensoniq SoundScape, Roland RAP-10, Roland Sound
	Canvas, ESS AudioDrive, Microsoft Sound System, Pro Audio Spectrum
	16, Thunderboard, ARIA Chipset, I/O Magic Tempo, MPU-401, NewMedia
	.WAVJammer, Reveal FX/32, Sound Galaxy NX Pro 16, and Toptek
        Golden 16.
	Blood & Magic digital sound will not work with the Monster Sound 
	2 MX 300.

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GETTING STARTED

To start the game from the DOS prompt, make C:\INTRPLAY\BAM your
current directory (or change to the directory where Blood & Magic is
located), type "BAM", then press <ENTER>.  To start the game under
Windows '95, double-click on the Blood & Magic icon.  You will see a
series of cinematic sequences, followed by the Main Menu.  You can bypass
any cinematic in the game by pressing <ESC>.

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INTRODUCTION TO THE REALMS

Welcome to the Forgotten Realms, the most successful and appreciated
fantasy world created for game players.  From fertile inspiration to
limitless land of fancy, the Realms have grown over the years into the
prize gem of the Advanced Dungeons & Dragons multi-verse.  Join us now
for a quest into the Forgotten Realms unlike any that has ever been
undertaken.

Blood & Magic takes place in an era of the Realms which has never
before been revealed.  It is before the Time of Troubles, in the land
to the east of the Great Sea, where powerful leaders create magical
armies to do battle with their enemies.  This arcane practice is made
possible by the Bloodforge, a mysterious artifact which forms living
golems out of raw magic.

You will assume the role of various mages who have mastered the
Bloodforge.  Court intrigue, rivalries, revenge and outright invasion
will draw you into conflicts with other masters of the art.  Your
campaigns will bring you to winding city streets, remote wilderness
camps, forgotten ruins of yore, and sites conjured straight out of
myth.

So leave your parties in the dungeon and your heroes on the quest, and
prepare yourself for the ultimate challenge... to conquer a realm by
way of Blood & Magic.

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*** MAIN MENU ***

SINGLE PLAYER
Use this option to play against the computer.

TWO PLAYER
This option may be used to begin a head-to-head game with a live opponent.
A two player game may be played over a network, via modem, or with a direct
link connection.

TUTORIAL
The tutorial is designed to teach new users the basics for playing
Blood & Magic.

CREDITS
Meet the sideshow ensemble who squandered their lives in order to
bring you this quality product.

REPLAY INTRO
Use this option to view the Blood & Magic introduction.

QUIT GAME
This returns you to either DOS or Windows, depending on where you were
when you started the game.

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IMPORTANT LAST MINUTE NOTES AND KNOWN BUGS:

*** 8 Meg Machines ***

Low Memory Systems:  If you have a low memory machine (8megs) and are 
running in dos, you may experience problems with Blood and Magic(tm). 
If you should encounter these problems, boot from a clean boot disk
with only the most necessary drivers loading.  These would include
the ems driver, normaly emm.386, the sound card driver, and the Cd-Rom
driver.  This should greatly help the stability of  the program in dos.
You can make a boot disk by running the bootme.exe program that is 
detailed below.



BootMe Version  1.0

Place the enclosed disk in your A:\> Drive.  At your dos prompt 
(C:\>), type the following:
A:           < Hit Enter>
Bootme   <Hit Enter>

This should place you at your C:\> prompt, with the instructions
 type bootme to run displayed at the top of the screen.  Simply
 type BOOTME and follow through the onscreen instructions to 
create your bootdisk.  Use this disk to boot your system when 
you intend to run your game.  Please be aware that our address 
has changed to 16815 Von Karman Ave.  Irvine, CA 92606 and our 
new Technical Support hours are between 8:00-6:00 PST at 
714-553-6678 if you need help.  

For  Windows 95 Users: 
"How do I get to my dos prompt?"
To exit to your dos prompt, click on your start button located ion 
the lower left hand corner of your screen.  Select shutdown, 
then select the third option down restart the computer in MS-DOS 
mode, and click on yes.  This should bring you to your dos prompt, 
then follow the instructions at the beginning of this document. 
"When I use bootme to boot my system, I cannot access my CD-ROM drive"
Windows 95 will often disable your CD-ROM device driver located in 
your autoexec.bat.  Bootme does not take this into account, so you 
must manually re-enable it.  To do this, with your new boot disk in 
the A:\> drive, type the following at the C:\>prompt.
Edit A:\ autoexec.bat.

This will bring your autoexec.bat up on the screen.  Look for the 
line which contains MSCDEX.  An example would be:
rem-By windows setup-LH C:\ WINDOWS\COMMAND\MSCDEX /D: MSCD000 /M:12

You can re-enable this line by deleting the rem- By windows setup-.  
The corrected line should read: 
LH C:\ WINDOWS\COMMAND\MSCDEX /D:MSCD000 /M:12
Click on file, then click on save, and reboot your system with 
the new configuration.

*Still having problems?*
If your hardware is not configured for DOS operation you must 
contact the manufacturer of your computer for assistance in 
configuring your system for DOS.




*** AWE 32 ***

dAwe32:  When running in dos, please use SoundBlaster 16 for your midi setup.



TROUBLESHOOTING

Q:  Why won't the game install on to my hard drive?
A:  Make sure that you have sufficient space available on your hard
	 drive for the installation (at least 30Mb).  Check that you are
	 running the INSTALL program from your CD-ROM drive, and that the
	 CD is in your drive.  It is typically safest to choose the default
	 settings when you install a game like Blood & Magic.

Q:  Why won't the game load?
A:  Make certain that you are in the correct DOS directory (usually
	 C:\INTRPLAY\BAM) when you enter the BAM command.  As stated under
	 System Requirements, you need at least 8Mbs (16Megs Recommended)
	 of memory to run the game.
A:  If you have a SoundBlaster AWE32 card and EMM386 is being loaded in
	 your AUTOEXEC.BAT file or your Win95 "Blood & Magic.PIF" file,
	 try removing EMM386 and rebooting. Also be sure that the you are
	 running the AWEUTIL.EXE that came with your sound software.  This
	 should be located in your C:\SB32 directory.  Another option
         would be to select SoundBlaster 16 for Midi.

Q:  Do I need to configure EMS or XMS memory?
A:  So long as you have at least 400Kb of available DOS memory, and
	 5Mb of available XMS, then you should run fine.  To check both the
	 total and available memory of your system, enter MEM /C at the C:
	 prompt.  For Dos Only.

Q:  Will Blood & Magic run under Windows'95?
A:  Yes, BAM will run under Windows'95.

Q:  Why doesn't the sound or music play?
A:  Make sure that your speakers or headphones are plugged in to your PC 
     correctly, and that your speakers are switched on and have power.
     When you finish setting up your sound during the installation routine,
     test both sound effects and music.  If everything sounds okay, then
     select the OK option on your settings.  If you ever need to
     re-configure your sound or music, change to the directory where
     Blood & Magic is located, then run the SNDSETUP program.
	 
	 * (If you run AUTODETECT more than once, then the program will
         assume that its first choice was incorrectz, and select a
         different sound card. This may result in an incorrect
         configuration.  To remedy this, either continue to run AUTODETECT
         until the correct settings return, or manually configure your
         sound card)

Q:  Will auto-detection of my sound card work in Windows'95?
A:  Auto-detection of your sound card may be unreliable under Windows'95.  If 
     you encounter problems using the AUTODETECT function, and you are
     unable to configure your sound card settings manually, then we
     recommend that you restart your computer in DOS mode and try
     AUTODETECT again.  To do this, click on START, then choose SHUTDOWN,        
     and then choose RESTART IN MS-DOS MODE.  If the option RESTART IN MS-DOS
     MODE is not available in your SHUTDOWN menu, then it is likely that your
     computer does not have a full version of DOS installed.

Q:  Why doesn't my Mouse function correctly in the game?
A:  You must have the correct mouse driver loaded before you run Blood
     & Magic.  The method for doing this can vary from one mouse to the
     next, so you should consult your system documentation.  If your mouse
     is behaving erratically during the game, then contact the mouse
     manufacturer and ask for an updated driver.

Q:  Where can I get help beyond this Troubleshooting section?
A:  Contact Interplay's product support department at 714-553-6678.

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*** CREDITS ***


CORE DEVELOPMENT TEAM

Vas Nokhoudian
  Game Designer
  Project Manager
  Art Director
  Lead Writer

John Hamilton
  Lead Programmer
  (Game Engine)

Vangelis
  Junior Lead Programmer
  (Main Game logic)

Kevin Sherrill
  Applications Programmer
  (Cinematics and Support Screens)

Tramell "T-Ray" Isaac
  Character and Environment Animator
  
Brian Menze
  Inset and Portrait Artist
  Map Designer and Artist

Jana Darkoski
  Map Designer and Artist

Leigh Kellogg
  Map Designer and Artist
  Campaign Portrait Artist


BACKGROUND ILLUSTRATORS


Maurice Morgan
  Tartyron Unbound
  Matchmaker Mayhem
  Nuts and !Bolts

Peter Ledger
  Howl of Vengeance

Alex Nino
  Harvest of Horrors

Dan McMillan
  Matchmaker Mayhem

Brian Menze
  Nuts and !Bolts
  Computer Artist (all stories)


TIGRE ENGINE PROGRAMMERS

John Crane
Brian Hughes
Kimberly L. Bowdish
Russell Woods
John Hamilton
Chris Iden
Kevin Sherrill
Vangelis


MAC PROGRAMMERS

Kimberly L. Bowdish
John Crane


MAC ARTISTS

Ila Shadday
Eric C. Heitman
Tramell "T-Ray" Isaac
Rob Collier
Brian Menze
Deena Ellis
Cheri Loyd
Ernst Shadday
Jay Esparza
Bryan Ellis


SUPPORT STAFF

Chris Iden
  Head Honcho

Marie Iden
  Big Cheese

Nancy Grimsley
  Story Prologue Writer
  Paycheck Fairy

Sonia Graves
  Office Wrangler

Shelly Sischo
  Office Wrangler

Rachel Ackerman
  Assistant Wrangler

Donna Wyatt
  Paycheck Fairy


MEDIATECH WEST

Ron Saltmarsh
  Lead Music Composer
  Sound Effects Composer

Andy Warr
  Music Composer
  Sound Effects Composer

Shaun Mitchell
  Cartoon Colorist Manager


VOICE PERFORMANCE

Mike Forest
  Main Game
  Howl of Vengeance
  Tartyron Unbound
  Legendary Campaign

Steve Kramer
  Tutorial
  Nuts and !Bolts
  Harvest of Horrors
  Legendary Campaign

Wendee Lee
  Matchmaker Mayhem
  Legendary Campaign

Melodee M. Spevack
  Voice Director

Randy Vandegrift
  Sound Technician

Greg Gill
  Sound Technician

Michael McConnohie
  Voiceworks Liaison


INTERPLAY PRODUCTIONS

Brian Fargo
  Head Honcho

Phil Adam
  Big Cheese

Bill Church
  Producer

Chris Benson
  Assistant Producer

Feargus Urquhart
  TSR Foreman

Todd Camasta
  Art Consultant

Jay Patel
  Fireman

Michael Bernstein
  Fireman

Bill Dugan
  MAC Consultant

Craig Owens
  Lead Marketer

Genevieve Ostergard
  Lead Public Relations

Zeb Cooke
  Story Prologue Writer

Patrizia Scharli
  Documentation Designer

Julian B. Ridley
  International Product Manager

JBI, Los Angeles
  International Translation

Gary Burke
Sylvie Nguyen
  Additional Translation


INTERPLAY SOUND AND MUSIC

Charles Deenan
  Audio Director

Brian Luzietti
  Music Director

Craig Duman
  Audio Technician

Rick Jackson
  Music Composer
  FM Translation

Ron Valdez
  Music Composer
  FM Translation

Greg Allen
  Sound Effects Composer

Sergio Bustamante
  Voice Processing


QUALITY ASSURANCE

  QA Director
Chad Allison

  Assistant Director
Colin Totman

  Coordinators
John Werner

  Lead Testers
Marvic Ambata 
Jason Nordgren
Anthony Taylor

  Testers
Doug Avery
Steve Baldoni
Jeremy S. Barnes
Evan Chantland 
Marc Duran
Casey Fawcett
Matt Golembiewski
Dave Hendee
Greg Hersch
Ron Hodge
Darrell Jones
Chris Keenan
Erick Lujan
Amy Mitchell
Matt Murakami
Glenn Murray
Phuong Nguyen
David Oh
Stephan Reed 
Usana Shadday
Kyle Shubel
Shelby Strategier
Anthony Taylor
Steve Victory
Frank Wesolek
Chris Peak
Robert Minnick

TSR

Jim Ward
  Head Honcho

Dave Wise
  Forgotten Realms Manager

Julia Martin
  Forgotten Realms Consultant


		    This game is dedicated to the
		       memory of Peter Ledger

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TECHNICAL SUPPORT
TROUBLESHOOTING DOCUMENTS ONLINE!
Interplay Productions Technical Support now offers troubleshooting guides with complete installation and setup instructions as well as information that will help you overcome the most common difficulties.  If you have access to the World Wide Web, you can find these at 

http://www.interplay.com/support/

Here you will find troubleshooting information on as well as information on regular system maintenance and performance.
 DirectX                http://www.interplay.com/support/directx/
 Joysticks              http://www.interplay.com/support/joystick/
 Modems and Networks    http://www.interplay.com/support/modem/

(For game-specific information and additional troubleshooting, visit our main page at
http://www.interplay.com)

If you have questions about the program, our Technical Support Department can help. Our web site contains up-to-date information on the most common difficulties with our products, and this information is the same as that used by our product support technicians. We keep the product support pages updated on a regular basis, so please check here first for no-wait solutions:
http://www.interplay.com/support/
If you are unable to find the information you need on our web site, please feel free to contact Technical Support via e-mail, phone, fax, or letter.  Please be sure to include the following information in your e-mail message, fax, or letter:

-Title of Game
-Computer manufacturer
-Operating system (Windows 95, DOS 6.22, etc.)
-CPU type and speed in MHz
-Amount of RAM
-Sound card type and settings (address, IRQ, DMA)
-Video card
-CD-ROM
-Mouse driver and version
-Joystick and game card (if any)
-A copy of the CONFIG.SYS and AUTOEXEC.BAT files from your hard drive
-A description of the problem you're having

If you need to talk to someone immediately, call us at (949) 553-6678 Monday through Friday between 8:00AM-5: 45PM, Pacific Standard Time with 24 hours, 7 days a week support available through the use of our automated wizard.   Please have the above information ready when you call. This will help us answer your question in the shortest possible time. When you call you will initially be connected with our automated wizard.  For information pertaining to your specific title, press "1" on the main menu and listen carefully to all prompts.  All titles are listed alphabetically.  After you have selected your title, the most common difficulties will be listed.  If the difficulty you are having is not listed or you need additional assistance, you may press "0" on your games main menu, and you will be transferred to a Technical Support Representative.  No hints or codes are available from this line. 


Interplay Productions Support Fax: (949) 252-2820
Interplay Productions Technical Support
16815 Von Karman Avenue
Irvine, CA  92606
HOW TO REACH US ONLINE
INTERNET E-MAIL: support@interplay.com
WORLD WIDE WEB: http://www.interplay.com
FTP: ftp.interplay.com


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BLOOD & MAGIC:  (c) 1996 Tachyon Studios.  All rights reserved.  Blood & Magic 
is a trademark of TSR.  Interplay is the trademark of Interplay Productions.  
Licensed and distributed by Interplay Productions.  All other trademarks are 
the property of their respective owners.

Developed for Interplay Productions by:
	TACHYON STUDIOS
	P.O. Box 2838
	Oakhurst, Ca. 93644

Uses Smacker Video Technology.  Copyright  1994 by Invisible, Inc.
d.b.a. RAD Software.

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SOFTWARE USE LIMITATIONS AND LIMITED LICENSE

This version of Blood & Magic (the "Software") is intended for your personal 
noncommercial home entertainment use.  You may not decompile, reverse 
engineer, or disassemble the Software, except as permitted by law.  Interplay 
Productions and Tachyon Studios retain all rights and title in the Software 
including all intellectual and property rights embodied therein and 
derivatives thereof.  You are granted a revocable, nonassignable limited 
license to create derivative works of this Software solely for your own 
personal noncommercial home entertainment use and may publicly display such 
derivative works to the extent specifically authorized by Interplay in 
writing.  A copy of this authorization, if any, will be provided on 
Interplay's World Wide Web site, and may also be obtained by contacting the 
legal department at Interplay at (714) 553-6655.  The Software, including, 
without limitation, all code, data structures, characters, images, sounds, 
text, screens, game play, derivative works, and all other elements of the 
Software may not be copied (except as provided below), resold, rented, leased, 
distributed (electronically or otherwise), used on a pay-per-play, coin-op or 
other for-charge basis, or for any commercial purpose.  You may make copies of 
the Software for your personal noncommercial home entertainment use.  This 
limited right to copy the Software expressly excludes any copying or 
distribution of the Software on a commercial basis, including, without 
limitation, bundling the product with any other product or service.  Any 
permission granted herein are provided on a temporary basis and can be 
withdrawn by Interplay Productions at any time.  All rights not expressly 
granted are reserved.  

