Secret of Cooey 2 Revision Notes

First Alpha
Completed: October 25th, 1999
Released: Not released
Progress:
- Town/Coo Forest complete
- All town functions working
- Battle engine complete
- All battle functions working
- All menu systems working
- About 25% complete
Known Bugs:
- None! 


Second Alpha
Completed: November 10th, 1999
Released: Not released
Progress:
- New fight animations for Cooey
- 2/3rds of Eternal Mountain complete
- More enemies
- Graphics for some spells
- First boss implemented
- About 35% complete
Known Bugs:
- EXE crashes when magic is used in battle.
- Time played resets when a saved game is resumed.

Third Alpha
Completed: November 19th, 1999
Released: Not released
Progress:
- All spell animations complete
- First floor of Dark Tower complete
- Spell growth better balanced
- About 70% complete
Known Bugs:
- Will not compile: Not really a bug, as I will split the source into
  modules at a later date.
- Time played resets when a saved game is resumed.

First Beta
Completed: November 24th, 1999
Released: Not released
Progress:
- All areas and enemies complete
- Spells and attacks balanced
- No treasures, ending, or music yet
- About 90% complete.
Known Bugs:
- See third alpha.

Second Beta
Completed: November 25th, 1999
Released: Only for internal testing
Progress:
- Only MIDI music left to do
- About 95% complete.
Known Bugs:
- Will not compile.  Haven't split it into modules yet.

Third Beta
Completed: November 27th, 1999
Released: Internal testing only
Progress:
- Only 4 more MIDI tracks left!
- Also might throw in a keyboard ISR (What? Do I hear cheering?)
- About 99.5% complete.  (Heh, close!)
Known Bugs:
- Uhm... None.  Nope, not a single one... I hope!

Final Beta
Completed: November 28th, 1999
Released: Final internal testing
Progress:
- Done.  Hurray!
- 100% complete... Duh!
Known Bugs:
- Not a single one!

Official Release Version
Completed: November 29th, 1999
Released: November 29th, 1999
Known Bugs:
- None!
