TimeKeeper
v1.0

Glenn Powell

Description
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This is a puzzle game where you are a "hand" similar to one on a clock.  The hand rotates around nodes that are placed
throughout the levels.  You can jump from node to node as well as hit switches and detonate mines!

Game Play
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You rotate around your current node until you hit ENTER which will cause you to jump to the next node you come to.  You
can also hit SPACE BAR to reverse the direction you are rotating.
You are trying to reach the target node.

Game Objects
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Nodes:

Nodes can be a variety of colors, but these colors do not do anything as of yet.  They are all simply nodes.
If you see a node that is flashing firey colors, this is a mine.  You cannot pass over these or boom!
Target nodes will be flashing blue and they look like a small target.

Walls:

The simple gray walls are impassable and immovable.
If a wall is completely colored, it is a door that can be rotated by hitting a switch of the same color.  You can see
what direction the door will turn by the slight bevel in one of the corners.  It will turn in this direction.
If a wall is gray with a colored stripe, it is a collapsable wall which will disappear with the touch of a switch.
Switches are in small colored nitches where walls could be.  You simply pass over them to hit them.

Level Editor
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The editor is very simple.  It is mouse oriented.  You just left click on a node space or a wall space to cycle through the
selections for that space.  The right mouse button cycles the colors.  If you hit "P", you can place the player start
position.  And "F" places the finish position.  You can only have one of each of these in any level.
"S" saves the level and "L" loads a level.  You will be prompted for the filename.