% DEFAULT DOOR USAGE SCRIPT FILE %
name <Door>
USE <ifG -99 MetaPass else GoCloseDoor  Print 1  SetStat STAT_Pass 0  Transform 1>
GoCloseDoor <Print 2 SetStat STAT_Pass -100  Transform 2>
NPCOpenDoor <SetStat STAT_Pass 0  Transform 1>
roguechar <+>
roguechar1 <->
roguechar2 <+>
Msg1 <You open the door.>
Msg2 <You close the door.>
SDL_Sprite <meta_terrain.bmp>
