% GHParser quickparts list - use spaces not tabs please
Gear          <G ? ? ?>
Stat          <S ? ?>
Battroid      <G 0 0 ?5>
Zoanoid       <G 0 1 ?5>
GroundHugger  <G 0 2 ?5>
Arachnoid     <G 0 3 ?5>
AeroFighter   <G 0 4 ?5>
Ornithoid     <G 0 5 ?5>
Gerwalk       <G 0 6 ?5>
HoverFighter  <G 0 7 ?5>
GroundCar     <G 0 8 ?5>
Mecha         <G 0 ?0 ?5>
Chara         <G 2 0 0>
Sensor        <G 8 1 ?5>
TarComp       <G 8 2 ?1>
PCS           <G 14 1 ?3>
CPit          <Gear 3 0 0>
Melee         <Gear 4 0 ?3>
EMelee        <Gear 4 1 ?3>
Gun           <Gear 4 2 ?3>
BeamGun       <Gear 4 3 ?3>
MLauncher     <Gear 4 4 ?3>
Ammo          <Gear 5 2 ?3>
Rockets       <Gear 5 4 ?3>
Grenade       <Gear 5 5 ?10>
Range         <Stat 1 ?>
Acc           <Stat 2 ?>
Recharge      <Stat 3 ?>
BV            <Stat 4 ?>
Magazine      <Stat 8 ?>
Hand          <Gear 7 0 0>
Mount         <Gear 7 1 0>
Wheels        <Gear 6 1 ?3>
Tracks        <Gear 6 2 ?3>
HoverJet      <Gear 6 3 ?3>
Flight        <Gear 6 4 ?3>
ArcJet        <Gear 6 5 ?3>
Armor         <Stat 1 ?0>
Shield        <Gear 10 0 ?2>
EShield       <Gear 10 1 ?2>
DefBonus      <Stat 1 ?-1>
BodyArmor     <Gear 11 1 ?1>  These cmds create external armor gears
HeadArmor     <Gear 11 2 ?1>
ArmArmor      <Gear 11 3 ?1>
LegArmor      <Gear 11 4 ?1>
WingArmor     <Gear 11 5 ?1>
TailArmor     <Gear 11 6 ?1>
TurretArmor   <Gear 11 7 ?1>
StorageArmor  <Gear 11 8 ?1>
Gyro          <Gear 9 1 ?1>   Gyro automatically added by LoadGear
Engine        <Gear 9 2 ?5>   Engine automatically added by LoadGear
Treasure      <Gear 12 2 ?25>
FirstAidFuel  <Gear 17 20 ?100>
MechaRepairFuel <Gear 17 15 ?1000>
MediceneFuel  <Gear 17 16 ?100>
BiotechFuel   <Gear 17 22 ?1000>
GenRepairFuel <Gear 17 23 ?100>
CybertechFuel <Gear 17 24 ?100>
Mass          <NAtt 2 1 ?>
Skill         <NAtt 1 ? ?>
SetTeam       <NAtt -1 4 ?0>
SetPersona    <NAtt 5 0 ?>
SetFaction    <NAtt 5 2 ?>
SetKeyItem    <NAtt 7 0 ?>
Metal         <NAtt 2 0 0>
Meat          <NAtt 2 0 1>
Cash          <NAtt 4 2 ?500>
Scene         <G -3 ? ?>
Story         <G -10 0 0>
Plot          <G -9 ? 0>
Persona       <G -5 ? 0>
Faction       <G -6 ? 0>
Adventure     <G -7 0 0>
Team          <G -4 ? 0>
MidX          <NAtt -1 0 ?30>
MidY          <NAtt -1 1 ?15>
CaveMap       <Stat 1 -2>
WildMap       <Stat 1 1>
CityMap       <Stat 1 -6>
ComplexMap    <Stat 1 -11>
ForestMap     <Stat 1 2>
HvForestMap   <Stat 1 3>
ArenaMap      <Stat 1 -15>
MapFeature    <G -8 ? 0>
Rect          <G -8 -3 0>
Forest        <G -8 -4 0>
Hills         <G -8 -5 0>
Lake          <G -8 -9 0>
Swamp         <G -8 -17 0>
Complex       <G -8 -10 0>
CFiller       <G -8 -12 0>
Clearing      <G -8 -13 0>
Width         <Stat 3 ?3>
Height        <Stat 4 ?3>
FloorType     <Stat 5 ?1>
MarbleType    <Stat 6 ?1>
BorderType    <Stat 7 ?1>
FeatureType   <Stat 8 ?1>
Prop          <G 13 0 ?>
Door          <G 15 1 ?10>
Frame         <NAtt 13 0 ?>
AltFrame      <NAtt 13 ? ?>
City          <G 15 3 0>
Town          <G 15 4 0>
Village       <G 15 5 0>
StairsUp      <G 15 6 0>
StairsDown    <G 15 7 0>
Cave          <G 15 8 0>
Temple        <G 15 9 0>
Elevator      <G 15 10 0>
TrapDoor      <G 15 11 0>
Rubble        <G 15 12 ?5>
Sign          <G 15 13 ?0>
Instrument    <G 16 1 ?0>
Destination   <Stat 4 ?>
Hidden        <Stat 5 1>
Lock          <Stat 6 ?15>
Damage        <NAtt 12 0 ?10>
XREnemy       <NAtt 7 11 ?0>
XRMystery     <NAtt 7 10 ?0>
XRBadThing    <NAtt 7 12 ?0>
