Story
	Name <STORY: Organ Harvester>

	% An organ harvesting ring is operating in the Federated
	% Territories! People are being abducted and murdered...

	% Element 1 should be the Guardian's faction

	% Element 2 is the mastermind behind it all
	Element2 <Prefab>

	% V1 = Victory counter
	% V2 = Message Randomizer
	% V101 = Clues Counter, Every case adds to this.
	% V102 = Body Count. Every new murder adds to this list.
	% V103 = Outcome, 1 = Organ Thief Caught, 2= Organ Thief Dead
	% V104 = Endgame Count, clues must be greater than this for EG

	Start <ifPersona N2 else GoDelete if= V103 0 else GoWin>
	GoDelete <PurgeStory News 302 V= 103 2 Goto GoWin>
	% If the player won the story, better purge things.
	GoWin <PurgeStory if= V1 0 else GoCheckTime V= 1 ComTime V+ 1 86400 News 301 DeleteChar N2>
	GoCheckTime <ifG ComTime V1 EndStory>

	% Every hour, load a related plot.
	Hour <if= V103 0 ifG V101 d20 else GoBasePlot ifG V101 V104 else GoBasePlot StoryLine .endplot V= 104 V101>
	.endplot <TS_Plot_GRD_OTEnd_*.txt>
	GoBasePlot <if= d3 1 StoryLine .otplot>
	.otplot <TS_Plot_GRD_OT_*.txt>

	% Every quarter, consider loading the sub-story.
	Quarter <if= V103 0 if= d50 1 else GoNews ifStoryLess StartStory .otsubstory>
	.otsubstory <SubStory_Kidnapped.txt>
	GoNews <ifG V101 6 else GoNews2 ifG V102 2 else GoNews2 V= 2 100 V+ 2 d10 News V2>
	GoNews2 <ifG V101 2 else GoNews3 V= 2 150 V+ 2 d10 News V2>
	GoNews3 <ifG V102 d4 else GoNews4 if= d2 1 else GoNoNews V= 2 200 V+ 2 d10 News V2>
	GoNews4 <ifG V102 0 else GoNoNews if= d3 1 else GoNoNews V= 2 250 V+ 2 d10 News V2>
	GoNoNews <News 0>

	Msg101 <Tensions run high as authorities search for the FedTer organ thief.>
	Msg102 <The death toll is now estimated at \VAL V102 in the FedTer organ murders.>
	Msg103 <Guardians feel they are close to arresting the FedTer organ harvester; \VAL V102 victims so far.>
	Msg104 <People advised to not travel alone as organ thief reign of terror continues. \VAL V102 victims have been claimed to date.>
	Msg105 <FedTer organ harvesting ring responsible for \VAL V102 deaths. Guardians search for suspect.>
	Msg106 <\PERSONA N2 is the leading suspect in FedTer organ harvesting case; Guardians seek current location.>
	Msg107 <Disbarred cybersurgeon \PERSONA N2 is believed to be the FedTer organ thief. Arrest may happen soon.>
	Msg108 <\VAL V102 deaths so far in a series of murders. Guardians believe organ harvesting the motive.>
	Msg109 <Tainted blood scare sweeps FedTer medical establishment in wake of organ thief case.>
	Msg110 <Guardians on high alert as organ thief murders continue. \VAL V102 killings attributed to harvesters.>

	Msg151 <Guardians believe that recent murders have been the work of organ harvesters. More investigation needed.>
	Msg152 <Replacement organs recovered from black market traced to murder victim; civic leaders fear organ thief responsible.>
	Msg153 <Doctors should be wary of unregistered biomaterials; organ harvesting ring may be operating in FedTer.>
	Msg154 <Recent murder may have been by organ harvester; Guardians fear more killing to come.>
	Msg155 <Guardians seek clues relating to possible organ harvesting ring.>
	Msg156 <Organ thief on the loose. Citizens are advised to be extra cautious.>
	Msg157 <No suspects yet, but Guardians believe recent killings performed by organ harvester.>
	Msg158 <Recent murder victims had organs removed; Guardians seek harvesters in connection with recent deaths.>
	Msg159 <Mutilation of recent murder victims consistant with organ harvesting, says Guardian source. Citizen groups alarmed by announcement.>
	Msg160 <Families of murder victims call for action. Organ harvester believed to be responsible.>

	Msg201 <A wave of killings has shocked FedTer; \VAL V102 deaths so far.>
	Msg202 <Serial killer on the loose; \VAL V102 killings attributed to unknown murderer.>
	Msg203 <Local crime gang may have ties to murderer. Guardians investigate.>
	Msg204 <New victims raise the death toll to \VAL V102 in FedTer murder spree.>
	Msg205 <\VAL V102 victims so far, but no suspects, in serial killer case.>
	Msg206 <Inside source reveals that victims of serial killer were mutilated. Death toll stands at \VAL V102 .>
	Msg207 <No motive yet established in string of murders. \VAL V102 dead, with more expected.>
	Msg208 <Guardians seek identity of serial killer who has claimed the lives of \VAL V102 citizens.>
	Msg209 <Serial killer strikes again. \VAL V102 dead so far. Civic groups call for action.>
	Msg210 <Paranoia grips FedTer as victim # \VAL V102 is discovered. Identity and motive of killer still a mystery.>

	Msg251 <Guardians seek clues relating to recent murder. May be gang related.>
	Msg252 <Jogger reported missing two weeks ago has been discovered in body bank. Guardians investigate the matter.>
	Msg253 <Recent murder raises fears about urban living. Citizen group calls for more guardians in residential areas.>
	Msg254 <Recent murder may have been gang related; Guardians search for clues.>
	Msg255 <Missing child found murdered. Guardians refuse to release case details.>
	Msg256 <Recent murder may be related to another case several months ago. Guardians deny speculation about serial killer.>
	Msg257 <Body found on side of highway; identity of victim and cause of death not yet established.>
	Msg258 <Guardians on lookout for missing teenager. May be victim of kidnapping.>
	Msg259 <Guardians release composite sketch of murder suspect. Citizens advised to be on the lookout.>
	Msg260 <Two bodies found near canal. Fould play suspected.>

	Msg301 <Guardians have captured \NARRATIVE 2 , the serial killing organ thief who terrorized the FedTer.>
	Msg302 <Serial killing organ thief has been stopped.>

inv
	% The mad doctor responsible for the crimes
	NPC Doctor
	chardesc Chaotic Villainous Villainous Villainous Shy

end
