%  ********************************
%  ***  DEFAULT  MONSTER  LIST  ***
%  ********************************

%  STATS  REF BOD SPD PER CFT EGO KNO CHA

Arch Albino Alligator
statline 13 20 10 7 2 9 2 2
size 12
roguechar <A>
type <City Water Swamp Cave>
skill 8 5
skill 9 6
skill 10 4
skill 13 6
skill 18 5
skill 25 7
skill 26 7
skill 30 10
skill 36 2
mod head
armor 7
sub
	Melee 15
	name <Crushing Jaws>
	recharge 3
end
mod body
armor 3
mod leg
armor 7
mod leg
armor 7
mod leg
armor 7
mod leg
armor 7
mod tail
armor 7
end

ARCH Ravager
statline 12 14 12 13 7 9 6 8
size 5
roguechar <R>
type <Criminal Devo Wasteland>
skill 6 4
skill 7 4
skill 9 6
skill 10 4
skill 13 2
mod head
armor 2
inv
	HeadArmor 3
	name <Steel Mask>
end
mod body
armor 1
mod arm
armor 1
sub
	Hand
	inv
		gear 4 2 12
		name <Shotgun>
		scale 0
		mass -4
		stat 1 5
		stat 2 1
		stat 8 16
		sub
			% Ammunition
			gear 5 2 12
			name <Shotgun Clip>
			type <SCATTER>
		end

	end
end
mod arm
armor 1
sub
	Hand
end
mod leg
armor 1
mod leg
armor 1
end

ARCH Hunter-Destroyer
roguechar <H>
Size 24
type <Synth Dark Hunter-X>
statline 23 25 12 17 8 12 10 4
skill 6 7
skill 7 7
skill 9 5
skill 10 7
skill 12 3
skill 13 5
mod arm
armor 6
sub
	BeamGun 10
	name <Bio-Plasma>
	range 10
	BV 3
	type <SCATTER>
end
mod arm
armor 6
sub
	BeamGun 10
	name <Bio-Plasma>
	range 10
	BV 3
	type <SCATTER>
end
mod body
armor 6
sub
	BeamGun 7
	name <Multi-Blaster>
	range 5
	BV 5

	Melee 14
	name <Extendable Jaws>
	type <EXTEND>
end
mod leg
armor 6
mod leg
armor 6
mod leg
armor 6
mod leg
armor 6
end

ARCH Hunter-Berserker
Size 21
roguechar <H>
type <Synth Dark Hunter-X>
statline 19 17 16 15 6 7 5 4
skill 8 7
skill 9 5
skill 6 7
skill 10 8
skill 12 5
skill 13 8
mod head
armor 5
sub
	Melee 10
	name <Extendable Jaws>
	type <EXTEND POISON>
end
mod body
armor 5
sub
	BeamGun 7
	name <Multi-Blaster>
	range 5
	BV 5
end
mod leg
armor 5
mod leg
armor 5
mod leg
armor 5
mod leg
armor 5
end

ARCH Hunter-Slayer
roguechar <H>
Size 19
type <Synth Dark Hunter-X>
statline 22 17 16 15 5 8 8 4
skill 8 7
skill 9 7
skill 6 7
skill 10 7
skill 12 2
skill 13 4
skill 18 7
mod body
armor 5
sub
	Melee 14
	name <Extendable Jaws>
	type <EXTEND>

	BeamGun 10
	name <Bio-Plasma>
	range 10
	BV 3
	type <SCATTER>
end
mod leg
armor 5
mod leg
armor 5
mod tail
armor 5
sub
	Melee 7
	recharge 6
	name <Tail Scythe>
	Type <ArmorPiercing>
end
end

ARCH Hunter-Killer
Size 15
roguechar <H>
type <Synth Dark Hunter-X>
statline 18 15 15 14 7 5 13 4
skill 8 5
skill 6 7
skill 10 6
skill 12 1
skill 13 2
mod head
armor 4
sub
	Melee 6
	name <Jaws>
end
mod body
armor 4
sub
	BeamGun 5
	name <Bio-Laser>
	range 5
end
mod leg
armor 4
mod leg
armor 4
mod leg
armor 4
mod leg
armor 4
end

ARCH Hunter-Drone
Size 13
roguechar <H>
type <Synth Dark Hunter-X>
statline 16 15 16 10 6 5 7 4
skill 8 7
skill 9 8
skill 10 8
mod head
armor 3
sub
	Melee 5
	name <Jaws>
end
mod body
armor 3
mod leg
armor 3
mod leg
armor 3
mod leg
armor 3
mod leg
armor 3
end

ARCH Hunter-Scout
Size 9
roguechar <H>
type <Synth Dark Hunter-X>
statline 16 14 18 17 7 5 8 4
skill 8 6
skill 9 6
skill 10 7
skill 11 5
skill 25 7
mod head
armor 3
sub
	Melee 4
	name <Jaws>
end
mod body
armor 3
mod leg
armor 3
mod leg
armor 3
mod leg
armor 3
mod leg
armor 3
end

ARCH Hunter-Larva
Size 3
roguechar <H>
type <Hunter-X>
statline 7 13 13 6 1 2 1 2
skill 8 4
skill 9 4
skill 10 5
mod head
armor 2
sub
	Melee 4
	name <Jaws>
	recharge 4
end
mod body
armor 2
mod tail
armor 2
end


ARCH Sentinel
Size 50
metal
type <Robot>
statline 16 35 10 15 10 10 10 1
skill 6 5
skill 7 5
skill 10 5
skill 13 10
skill 26 10
skill 30 10
mod turret
armor 5
sub
	mount
	inv
		gear 4 3 25
		name <Laser Cannon>
		stat 2 1
	end
end
mod turret
armor 5
sub
	mount
	inv
		gear 4 3 15
		name <Plasma Cannon>
		scale 0
		mass 5
		stat 1 10
		stat 2 1
		stat 3 1
		stat 4 8
	end
end
mod turret
armor 5
sub
	mount
	inv
		gear 4 3 15
		name <Plasma Cannon>
		scale 0
		mass 5
		stat 1 10
		stat 2 1
		stat 3 1
		stat 4 8
	end
end
mod body
armor 5
sub
	HoverJet 10
end
end


Arch Dark Dragon
statline 22 27 21 23 17 28 12 14
type <Exotic Cave Dark Ruins Reptile>
roguechar <D>
size 64
skill 6 12
skill 7 12
skill 8 12
skill 9 12
skill 10 12
skill 12 10
skill 13 15
skill 26 15
skill 30 15
skill 36 15
mod head
armor 5
sub
	Melee 17
	name <Jaws>
	BeamGun 5
	name <Plasma Breath>
	BV 7
	type <ArmorPiercing>
end
mod body
armor 5
mod leg
armor 5
mod leg
armor 5
mod leg
armor 5
mod leg
armor 5
mod tail
armor 5
end

Arch Emperor Fire Penguin
statline 14 10 16 15 6 7 2 10
type <Fire Exotic Light>
roguechar <p>
size 35
skill 6 8
skill 7 8
skill 8 8
skill 9 8
skill 10 10
skill 12 8
mod head
sub
	emelee 12
	name <Flaming Peck>
	type <ArmorPiercing BURN>
end
mod body
sub
	BeamGun 8
	name <Searing Flame>
	type <Hyper BURN>
	range 4
end
mod arm
name <Wing>
sub
	MLauncher 1
	name <Burning Feathers>
	type <Swarm>
	range 9
	magazine 20
	sub
		rockets 1
	end
end
mod arm
name <Wing>
sub
	MLauncher 1
	name <Burning Feathers>
	type <Swarm>
	range 9
	magazine 20
	sub
		rockets 1
	end
end
mod leg
mod leg
end

Arch Fire Penguin
statline 13 8 14 14 5 7 2 12
type <Fire Exotic Mutant>
roguechar <p>
size 6
skill 6 8
skill 7 8
skill 8 8
skill 9 8
skill 10 7
mod head
sub
	emelee 7
	name <Flaming Peck>
	type <ArmorPiercing>
end
mod body
mod arm
name <Wing>
mod arm
name <Wing>
mod leg
mod leg
end


Arch Street Punk
statline 9 9 9 9 8 8 8 8
size 3
roguechar <P>
type <Criminal Devo>
skill 6 1
skill 7 1
skill 8 1
skill 9 1
skill 10 1
mod head
mod body
mod arm
sub
	hand
	inv
		gear 4 2 2
		name <Fallback Pistol>
		mass -1
		stat 1 2
		stat 3 3
		stat 8 8
		sub
			gear 5 2 2
		end
	end
end
mod arm
sub
	hand
end
mod leg
mod leg
end

Arch Street Punk
statline 9 9 9 9 8 8 8 8
size 2
roguechar <P>
type <Criminal Devo>
skill 6 1
skill 7 1
skill 8 1
skill 9 1
skill 10 1
mod head
mod body
mod arm
sub
	hand
	inv
		gear 4 0 3
		name <Steel Pipe>
		mass 2
		stat 2 -2
		stat 3 3
	end
end
mod arm
sub
	hand
end
mod leg
mod leg
end

Arch Street Punk
statline 9 9 9 9 8 8 8 8
size 1
roguechar <P>
type <Criminal Devo>
skill 6 1
skill 7 1
skill 8 1
skill 9 1
skill 10 1
mod head
mod body
mod arm
sub
	hand
end
mod arm
sub
	hand
end
mod leg
mod leg
end

Arch Bandit
statline 13 13 14 12 8 8 8 8
size 10
roguechar <B>
type <Criminal>
skill 6 5
skill 7 5
skill 8 7
skill 9 5
skill 10 4
skill 13 5
mod head
	armor 1
mod body
	armor 1
mod arm
	armor 1
	sub
		Hand
		inv
			gear 4 2 6
			name <Assault Rifle>
			mass -2
			stat 1 7
			stat 2 -1
			Recharge 3
			stat 4 3
			stat 8 40
			sub
				% Ammunition
				gear 5 2 6
			end

		end
	end
mod arm
	armor 1
	sub
		Hand
	end
mod leg
	armor 1
mod leg
	armor 1
end


Arch Bandit
statline 13 13 14 12 8 8 8 8
size 7
roguechar <B>
type <Criminal>
skill 6 7
skill 7 5
skill 8 7
skill 9 5
skill 10 5
skill 13 5
mod head
	armor 1
mod body
	armor 1
mod arm
	armor 1
	sub
		% Hand
		gear 7 0 0
		inv
			gear 4 2 2
			name <Autogun>
			scale 0
			stat 1 5
			stat 4 2
			stat 8 90
			sub
				% Ammunition
				gear 5 2 2
			end
		end
	end
mod arm
	armor 1
	sub
		% Hand
		gear 7 0 0
		inv
			gear 4 0 6
			name <Hand Axe>
			scale 0
		end
	end
mod leg
	armor 1
mod leg
	armor 1
end

Arch Bandit
statline 13 13 14 12 8 8 8 8
size 4
roguechar <B>
type <Criminal>
skill 6 7
skill 7 5
skill 8 7
skill 9 5
skill 10 5
skill 13 5
mod head
	armor 1
mod body
	armor 1
mod arm
	armor 1
	sub
		% Hand
		Hand
	end
mod arm
	armor 1
	sub
		Hand
		inv
			gear 4 0 6
			name <Hand Axe>
			scale 0
		end
	end
mod leg
	armor 1
mod leg
	armor 1
end


ARCH Morlock
roguechar <M>
type <mutant ruins devo>
statline 13 15 12 13 10 11 7 10
size 6
skill 6 2
skill 7 1
skill 8 5
skill 9 6
skill 10 5
skill 11 7
mod head
mod body
mod arm
	name <Right Arm>
	sub
		hand
		inv
			melee 8
			mass 2
			name <Stone Spear>
			type <THROWN>
		end
	end
mod arm
	name <Left Arm>
	sub
		hand
	end
	inv
		Shield 2
		name <Leather Shield>
		mass 2
	end
mod leg
	name <Right Leg>
mod leg
	name <Left Leg>
end

ARCH Morlock
roguechar <M>
type <mutant ruins devo>
statline 13 15 12 13 10 11 7 10
size 5
skill 6 2
skill 7 1
skill 8 5
skill 9 6
skill 10 5
skill 11 7
mod head
mod body
mod arm
	name <Right Arm>
	sub
		hand
	end
mod arm
	name <Left Arm>
	sub
		hand
	end
mod leg
	name <Right Leg>
mod leg
	name <Left Leg>
end

ARCH Corpse Eater
SDL_SPRITE <monster_leech.bmp>
SDL_COLORS <84 97 85  191 205 229  244 206 48>
roguechar <C>
type <mutant bug dark cave city swamp ruins>
statline 12 15 10 15 4 7 1 1
size 7
skill 8 5
skill 10 2
skill 13 6
skill 11 4
skill 18 3
mod head
	armor 3
	sub
		EMelee 2
		name <Tendrils>
		Melee 8
		name <Beak>
	end
mod body
	armor 2
end

ARCH Fire Toad
SDL_SPRITE <monster_frog.bmp>
SDL_COLORS <172 61 97 228 34 51 50 200 0>
roguechar <F>
type <animal earth swamp mutant cave fire>
statline 10 17 9 10 2 2 2 2
size 9
skill 6 3
skill 8 5
skill 9 3
skill 10 3
skill 18 6
skill 13 5
mod head
	armor 1
	sub
		gear 4 0 7
		name <Bite>
		beamgun 6
		name <Fire Breath>
		type <BURN>
		range 6
		Recharge 1
	end
mod body
	armor 2
mod leg
	armor 1
	name <Right Front Leg>
mod leg
	armor 1
	name <Left Front Leg>
mod leg
	armor 1
	name <Right Rear Leg>
mod leg
	armor 1
	name <Left Rear Leg>
end

ARCH Spike Toad
SDL_SPRITE <monster_frog.bmp>
SDL_COLORS <101 72 42  245 200 170  34 216 244>
roguechar <F>
type <animal earth swamp mutant cave reptile>
statline 9 14 8 7 2 2 2 2
size 5
skill 8 4
skill 9 1
skill 10 2
skill 18 3
skill 13 5
mod head
	armor 2
	sub
		gear 4 0 6
		name <Bite>
	end
mod body
	armor 4
mod leg
	armor 2
	name <Right Front Leg>
mod leg
	armor 2
	name <Left Front Leg>
mod leg
	armor 2
	name <Right Rear Leg>
mod leg
	armor 2
	name <Left Rear Leg>
end

ARCH Giant Frog
SDL_SPRITE <monster_frog.bmp>
SDL_COLORS <45 85 80  112 127 98  244 216 35>
roguechar <F>
type <animal water Green Forest Swamp>
statline 8 11 10 9 2 2 2 2
size 4
skill 8 4
skill 10 2
skill 18 1
skill 13 5
mod head
	sub
		gear 4 0 6
		name <Bite>
	end
mod body
mod leg
	name <Right Front Leg>
mod leg
	name <Left Front Leg>
mod leg
	name <Right Rear Leg>
mod leg
	name <Left Rear Leg>
end

ARCH Giant Leech
SDL_SPRITE <monster_leech.bmp>
SDL_COLORS <140 105 81 136 141 101 130 143 114>
roguechar <l>
type <Dark Swamp Water>
statline 7 8 3 4 1 1 1 1
size 1
skill 8 2
skill 12 15
mod body
sub
	melee 1
	name <Bite>
	ACC 2
	recharge 7
end
end

ARCH Marsh Lobster
roguechar <L>
SDL_SPRITE <monster_lobster.bmp>
SDL_COLORS <134 141 101  144 161 111  168 153 230>
type <Bug Water Swamp Green Mutant>
statline 12 14 8 11 5 7 4 6
size 4
skill 9 5
skill 10 2
skill 13 3
mod body
	armor 2
mod arm
	armor 1
	name <Right Claw>
mod arm
	armor 1
	name <Left Claw>
end

ARCH Rock Lobster
roguechar <L>
SDL_SPRITE <monster_lobster.bmp>
SDL_COLORS <150 112 89  80 80 85  234 180 88>
type <Bug Earth Cave Ruins Mutant>
statline 13 19 9 11 5 7 4 5
size 8
skill 9 5
skill 10 1
skill 13 8
mod body
	armor 4
mod arm
	armor 4
	name <Right Claw>
mod arm
	armor 4
	name <Left Claw>
end

ARCH BioSentry
SDL_SPRITE <MONSTER_Drone.bmp>
SDL_COLORS <225 136 170 242 110 25 220 0 240>
roguechar <b>
type <synth factory>
statline 10 10 10 10 10 10 10 10
size 3
skill 6 3
skill 10 3
skill 11 3
mod head
	armor 2
	sub
		BeamGun 5
		name <Bio-Laser>
		acc 1
	end
mod body
	armor 2
mod leg
	armor 2
mod leg
	armor 2
mod leg
	armor 2
mod leg
	armor 2
end

ARCH Workbot
roguechar <R>
type <robot factory>
statline 10 15 7 8 15 1 1 1
metal
size 2
skill 8 1
mod body
	armor 2
	sub
	mount
		inv
		melee 14
		acc 1
		name <Buzzsaw>
		mass 4
		end
	end
end

ARCH Arachnoid Drone
SDL_SPRITE <MONSTER_Drone.bmp>
SDL_COLORS <72 104 136 150 150 150 220 0 0>
roguechar <s>
type <robot factory dark>
statline 11 13 13 11 11 1 1 1
metal
size 7
skill 6 1
skill 8 1
skill 10 1
mod body
	armor 2
	sub
		mount
		inv
			gear 4 4 1
			name <Calliope Rocket Launcher>
			stat 1 8
			stat 3 5
			stat 8 64
			sub
				gear 5 4 1
			end
		end
	end
mod leg
	armor 2
mod leg
	armor 2
mod leg
	armor 2
mod leg
	armor 2
end

ARCH Arachnoid Drone
SDL_SPRITE <MONSTER_Drone.bmp>
SDL_COLORS <72 104 136 150 150 150 220 0 0>
roguechar <s>
type <robot factory dark>
statline 11 13 13 11 11 1 1 1
metal
size 6
skill 6 1
skill 8 1
skill 10 1
mod body
	armor 2
	sub
		mount
		inv
			gear 4 2 6
			name <Assault Rifle>
			mass -2
			stat 1 7
			stat 2 -1
			stat 4 3
			stat 8 40
			sub
				% Ammunition
				gear 5 2 6
			end

		end
	end
mod leg
	armor 2
mod leg
	armor 2
mod leg
	armor 2
mod leg
	armor 2
end


ARCH Arachnoid Drone
roguechar <s>
SDL_SPRITE <MONSTER_Drone.bmp>
SDL_COLORS <72 104 136 150 150 150 220 0 0>
type <robot factory dark>
statline 11 13 13 11 11 1 1 1
metal
size 3
skill 6 1
skill 8 1
skill 10 1
mod body
	armor 2
	sub
		mount
		inv
			gear 4 2 2
			name <Autogun>
			stat 1 5
			stat 2 1
			stat 4 2
			stat 8 90
			sub
				% Ammunition
				gear 5 2 2
			end
		end
	end
mod leg
	armor 2
mod leg
	armor 2
mod leg
	armor 2
mod leg
	armor 2
end

ARCH Gremlin
roguechar <g>
type <synth factory ruins dark>
statline 11 5 13 9 10 8 7 6
size 1
skill 8 1
skill 9 2
mod head
mod body
mod arm
sub
	hand
end
mod arm
sub
	hand
end
mod leg
mod leg
end

ARCH Archaeopteryx
roguechar <v>
type <exotic forest plains air>
statline 10 2 11 7 2 3 2 2
size 1
skill 8 1
skill 9 2
skill 10 1
mod head
	sub
		gear 4 0 1
		name <Bite>
	end
mod body
mod wing
mod wing
mod leg
mod leg
mod tail
end

ARCH Oviraptor
roguechar <D>
type <exotic cave forest reptile>
statline 10 6 11 13 8 7 2 5
size 2
skill 8 2
skill 9 2
skill 12 2
mod head
	armor 1
mod body
	armor 1
mod arm
	armor 1
mod arm
	armor 1
mod leg
	armor 1
	sub
		gear 4 0 3
		name <Claw>
	end
mod leg
	armor 1
	sub
		gear 4 0 3
		name <Claw>
	end
end

ARCH Iron Crab
SDL_SPRITE <MONSTER_Crab.bmp>
SDL_COLORS <136 191 225  170 178 187  179 0 210>
roguechar <w>
type <animal cave water bug>
statline 10 15 5 9 1 1 1 1
size 6
skill 8 6
skill 10 1
skill 12 7
skill 13 6
skill 18 5
mod body
	armor 5
mod arm
	armor 5
	sub
		gear 4 0 9
		name <Claw>
		stat 3 3
	end
mod arm
	armor 5
	sub
		gear 4 0 9
		name <Claw>
		stat 3 3
	end
mod leg
	armor 5
mod leg
	armor 5
mod leg
	armor 5
mod leg
	armor 5
end

ARCH Crab
SDL_SPRITE <MONSTER_Crab.bmp>
SDL_COLORS <204 51 85  200 144 64  208 93 8>
roguechar <w>
type <animal cave water bug>
statline 9 9 6 8 1 1 1 1
size 3
skill 8 3
skill 12 4
skill 13 1
skill 18 2
mod body
	armor 3
mod arm
	armor 2
	sub
		gear 4 0 4
		name <Claw>
		stat 3 3
	end
mod arm
	armor 2
	sub
		gear 4 0 4
		name <Claw>
		stat 3 3
	end
mod leg
	armor 2
mod leg
	armor 2
mod leg
	armor 2
mod leg
	armor 2
end

ARCH Dragon Viper
SDL_SPRITE <monster_serpent.bmp>
roguechar <S>
type <swamp dark exotic reptile>
statline 15 16 16 11 4 19 2 2
size 17
skill 6 6
skill 8 7
skill 9 5
skill 10 7
skill 12 3
skill 36 7
mod head
	armor 4
	sub
		gear 4 0 7
		name <Fangs>
		type <POISON>
		Recharge 5
		Acc 2

		BeamGun 8
		name <Venom Spray>
		type <Line POISON>
		BV 1
		recharge 3
		range 6
	end
mod body
	armor 4
mod tail
	armor 4
end

ARCH Swamp Viper
SDL_SPRITE <monster_serpent.bmp>
SDL_COLORS <84 97 85  191 205 229  244 206 48>
roguechar <S>
type <animal swamp dark reptile>
statline 13 5 12 7 2 3 2 2
size 8
skill 8 4
skill 9 4
skill 10 2
mod head
	armor 2
	sub
		gear 4 0 6
		name <Fangs>
		type <POISON>
		Acc 1
	end
mod body
	armor 2
mod tail
	armor 2
end


ARCH Dragon Serpent
SDL_SPRITE <monster_serpent.bmp>
SDL_COLORS <36 46 22  200 50 0  56 28 81>
roguechar <S>
type <exotic cave fire forest reptile>
statline 12 13 12 5 2 16 2 2
size 4
skill 6 3
skill 8 4
skill 9 5
skill 10 2
skill 13 2
skill 36 3
mod head
	armor 2
	sub
		gear 4 3 4
		name <Flame Breath>
		stat 1 4
		stat 3 1
		stat 4 2

		gear 4 0 5
		name <Fangs>
		stat 3 5
	end
mod body
	armor 2
mod tail
	armor 2
end

ARCH Green Jelly
SDL_SPRITE <monster_blob.bmp>
SDL_COLORS <136 141 80  244 216 28  244 216 28>
roguechar <j>
type <mutant cave earth>
statline 8 14 4 7 1 1 1 1
size 6
skill 8 4
skill 10 1
skill 12 3
skill 13 10
skill 36 29
mod body
	sub
		% The tentacles act like EMWs since they go through armor
		gear 4 1 5
		stat 1 2
		name <Tendril>
		type <POISON>
		gear 4 1 5
		stat 1 2
		name <Tendril>
		type <POISON>
		gear 4 1 5
		stat 1 2
		name <Tendril>
		type <POISON>
	end
end

ARCH Icky Slime
SDL_SPRITE <monster_blob.bmp>
SDL_COLORS <168 153 230  166 47 32  166 47 32>
roguechar <j>
type <mutant cave>
statline 5 6 7 5 1 1 1 1
size 2
skill 8 1
mod body
	sub
		% The tentacles act like EMWs since they go through armor
		gear 4 1 1
		name <Tendril>
		gear 4 1 1
		name <Tendril>
		gear 4 1 1
		name <Tendril>
	end
end

ARCH Dragon Rat
roguechar <r>
SDL_SPRITE <MONSTER_Rat.bmp>
SDL_COLORS <55 153 93 174 68 42 221 0 132>
type <animal cave exotic swamp forest earth fire vermin>
statline 13 12 15 9 9 7 5 5
size 14
skill 8 7
skill 9 7
skill 10 8
skill 12 4
skill 13 10
skill 36 7
mod head
	armor 3
	sub
		gear 4 0 5
		name <Fangs>
		stat 3 1

		gear 4 3 2
		name <Flame Breath>
		type <SCATTER BURN>
		stat 1 2
		stat 3 1
		stat 4 4
	end
mod body
	armor 3
mod leg
	armor 3
	name <Right Front Leg>
	sub
		gear 4 0 4
		name <Claws>
	end
mod leg
	armor 3
	name <Left Front Leg>
	sub
		gear 4 0 4
		name <Claws>
	end
mod leg
	armor 3
	name <Right Rear Leg>
mod leg
	armor 3
	name <Left Rear Leg>
mod tail
	armor 3
	sub
		gear 4 0 5
		name <Tail Spike>
	end
end

ARCH Death Rat
roguechar <r>
SDL_SPRITE <MONSTER_Rat.bmp>
SDL_COLORS <119 123 178 234 195 0 217 103 126>
type <animal cave mutant swamp earth city vermin>
statline 11 7 14 8 8 6 2 2
size 9
skill 8 7
skill 9 5
skill 10 6
skill 12 2
mod head
	armor 1
	sub
		gear 4 0 6
		name <Fangs>
	end
mod body
	armor 1
mod leg
	armor 1
	name <Right Front Leg>
	sub
		gear 4 0 3
		name <Claws>
		stat 3 1
	end
mod leg
	armor 1
	name <Left Front Leg>
	sub
		gear 4 0 3
		name <Claws>
		stat 3 1
	end
mod leg
	armor 1
	name <Right Rear Leg>
mod leg
	armor 1
	name <Left Rear Leg>
mod tail
	armor 1
end

ARCH Two Headed Rat
roguechar <r>
SDL_SPRITE <MONSTER_Rat.bmp>
SDL_COLORS <174 68 42 234 195 0 217 123 166>
type <animal mutant vermin>
statline 10 4 10 8 8 6 2 2
size 5
skill 8 4
skill 9 2
skill 10 2
skill 12 6
skill 13 5
mod head
	sub
		gear 4 0 6
		name <Fangs>
	end
mod head
	sub
		gear 4 0 6
		name <Fangs>
	end
mod body
mod leg
	name <Right Front Leg>
mod leg
	name <Left Front Leg>
mod leg
	name <Right Rear Leg>
mod leg
	name <Left Rear Leg>
mod tail
end


ARCH Plague Rat
roguechar <r>
SDL_SPRITE <MONSTER_Rat.bmp>
SDL_COLORS <167 144 59 110 133 62 217 132 217>
type <animal cave mutant swamp earth vermin>
statline 10 3 10 8 8 6 2 2
size 7
skill 8 6
skill 9 2
skill 10 2
skill 12 1
skill 13 5
mod head
	sub
		gear 4 0 6
		name <Fangs>
		type <Poison>
		recharge 1
	end
mod body
mod leg
	name <Right Front Leg>
mod leg
	name <Left Front Leg>
mod leg
	name <Right Rear Leg>
mod leg
	name <Left Rear Leg>
mod tail
end

ARCH Radioactive Rat
roguechar <r>
SDL_SPRITE <MONSTER_Rat.bmp>
SDL_COLORS <65 174 42 65 174 42 220 250 26>
type <mutant>
statline 8 1 9 8 6 5 2 2
size 2
skill 8 3
mod head
	sub
		gear 4 0 9
		name <Self-Destruct>
		Acc 1
		recharge 5
		mass -15
		type <ArmorPiercing Blast 3>
	end
mod body
mod leg
	name <Right Front Leg>
mod leg
	name <Left Front Leg>
mod leg
	name <Right Rear Leg>
mod leg
	name <Left Rear Leg>
mod tail
end

ARCH Electric Rat
roguechar <r>
SDL_SPRITE <MONSTER_Rat.bmp>
SDL_COLORS <234 195 0 125 120 110 217 123 166>
type <animal exotic cave forest vermin>
statline 8 2 10 8 8 6 3 9
size 3
skill 6 1
skill 8 3
skill 9 1
skill 10 2
skill 13 1
mod head
	sub
		gear 4 0 2
		name <Fangs>
		stat 3 1
	end
mod body
mod leg
	name <Right Front Leg>
mod leg
	name <Left Front Leg>
mod leg
	name <Right Rear Leg>
mod leg
	name <Left Rear Leg>
mod tail
	sub
		gear 4 3 1
		name <Lightning Bolt>
		stat 1 2
	end
end


ARCH Rat
roguechar <r>
SDL_SPRITE <MONSTER_Rat.bmp>
SDL_COLORS <174 68 42 174 68 42 217 123 166>
type <animal cave forest earth swamp plains city vermin>
statline 8 1 10 8 8 6 2 2
size 1
skill 8 3
skill 9 2
skill 10 1
skill 12 1
mod head
	sub
		gear 4 0 2
		name <Fangs>
		stat 3 1
	end
mod body
mod leg
	name <Right Front Leg>
mod leg
	name <Left Front Leg>
mod leg
	name <Right Rear Leg>
mod leg
	name <Left Rear Leg>
mod tail
end

