                    Suds Skins 1 & 2 DOC 
                    <-------------------->

WARNING :: This game contains scenes of parcial and total nudity, implicit
           and explicit sex and rude vocabulary.

           "This game is intended only FOR ADULTS" 

           If you are under 18 (21 in some countries/states) or if it is 
           illegal to see this kind of material in your place, or if you feel
           offended by such practices, please DON'T PLAY THIS GAME!

NOTICE ::  "STOP IT!! - BULMA AGAINST CHILDPORN"

           Bulma is against childporn. Every model who appears in this game
           is over 18.

           If you are for childporn or like to collect such material please
           delete this game and don't mess with us.

NOTICE ::  "THIS GAME IS FICTION - PROTECT YOURSELF, ALWAYS USE A CONDOM"

           The sex scenes in this game are completely ficticious. It is very
           dangerous to practice sex without protection. Always use a condom.
           Stop AIDS.

                                  - o OO o -

                                INTRODUCTION 

      Well, I feel too lazy. Everything is on the game ;) If you've played
      Johnny Abbot's Sex Adventures 1 or 2, then you know what's happenin'

                                WHAT'S THIS? 

      This is my fourth important release by now, after Suds Skins, Johnny 2.
      And Johnny 1 remake. It's a little bit weird the way I am releasing my
      stuff, I'm sorry. I'm gonna explain the things properly. Here you have
      some titles and their chronological location:

      * Johnny Abbot's Sexy Adventure I: This is a
      remake of one of my first QB games. I ploted and programmed this game
      in late 1997 when I was only 14. It was really crappy and didn't have
      a solid plot (the intro is the same, but understand me: I had 14 and
      all I knew about the subject -sex- was the 'tell-me-how's the girls
      whispered into the ears of each others at school). I've decided to
      remake it 'cause my character Johnny is known by many people yet and
      It's interesting to know the beginning!!

      * Johnny Abbot's Interlude I: No coded, just planned. See it in this
      game's outtro.

      * Johnny Abbot's Sexy Adventure II, Parts I & 2: I coded this game in
      late 1998 with some more knowledge ;-). It can be considered as the
      seed of my current game engine. It is about Johnny's life next summer,
      when he receives a letter from Mara (the girl who he knew in JASA I).
      It features more worked plot (I worked on it really hard) and a GUI
      interface (windows, buttons, mouse...) coded by my friend Nathan. It
      was released in November 2000. Also It was reviewed in VPlanet getting
      a high score. I'm very proud of it, as It is an old game.

      * Suds Skins: This is **THIS** game. It's about Johnny's return
      to Soho Hotel to meet the people he knew on Parts I and Interlude I.
      It all goes good, but Johnny gets involved in a mystery.
      I released a very early demo in September 2000 which got reviewed at
      VPlanet. It has an award: QB Gamming Gold 2001, best babe: Sandra. It
      was only a taste of how it is now. Parts 3 & 4 are still to come, so
      enjoy these :)

      I hope all this stuff makes the thing clearer.

                                HOW TO PLAY? 

      If you know how to play to JASA1 or JASA2 just skip this part.
      Same engine ;)

      SUDSSKINS is a Graphic Puzzle Adventure. This means that you have to
      talk to people, collect items, use them, examine things and so. The inter-
      face is really easy: The screen shows what Johnny sees (that is: first
      person). Just click what you consider interesting. If it is an exit
      you'll move to the correct location (i.e.:if you click on the pool's
      door you'll move to the pool). If it is an object of a person, a table
      with four icons will appear where you clicked. The four icons are:
      examine (the eye), talk (the mouth), get (the hand), use (the pointing
      hand). Just click on the action you want to perform.

      Sometimes, when you talk to people, you'll be offered three options.
      Click on the one you want to say. Be careful with this, 'cause the
      things you say conditionate the flow of the game.

      When you seduce a girl, maybe she'll let you play with her and caress
      her body. Your cursor is now a hand. Before you click anywhere, move it
      over the girl to know which parts of her anatomy are sensible. You'll
      know this 'cause the status bar at the top of the screen tells you what
      part of the body is under the mouse cursor. This game mode consists on
      make the girl get excited. The way to get this is to click fast on her
      body, beginning mild and going nasty. If you get her power bar to its
      top, you'll get it. If the bar goes to its bottom, you have lost. In
      DAY 1, Mara lets you play with her as many time as you want. Take it
      as a tutorial.

      If you do it really good the girl will allow you to penetrate her. Then
      the cursor will be your penis. Point good and click every time you want
      your dick to get inside your partner. Now you have to look after two
      power bars: one for you and another one for her. Your goal is that she
      reaches her top before you. If you reach your top before her you'll have
      your orgasm and you'll lose. The trick is to find the correct 'rythm'.
      Again, Mara on DAY 1 lets you penetrate her as many times as necesary.
      Take it as a tutorial again.

      That's all. Hint: Listen to what the girls have to say you. It works
      in real life and also works in this game. Each girl is different and each
      one likes different things. Be gentle, intelligent, polite and mild.
      It is very valued.

                             ABOUT THE CONTENT 

      I've read many complains about my games. I've read very angry people
      who didn't liked my games only for their contents, and told very horri-
      ble things.

      I haven't coded my games to insult anyone. I have worked on it, first,
      for my own pleasure, as I like to code games, and second, to please
      people. When I don't like a game, I just delete it and I'm done. What
      I don't do is to post silly messages on the internet message boards
      which hurt people.

      The main thing I defend is respect. I'm really sad when I read posts
      like "...it is a sexist game..." "...the author doesn't know anything
      about women..."... Answers:

      1.- This is NOT a sexist game. The fact that the main character is a
      guy doesn't mean that the game is sexist. If the main character was a
      woman the game would be the same, but it would be played by less people
      as most of the QB comunnity are guys. Character in the game aren't
      treated as objects, what is more, if you do that you won't win the game.

      2.- The author DO KNOW EVERYTHING about women as I AM A WOMAN!!!!! I
      consider the second post really stupid, mostly 'cause it was written
      by a man (LOL).

      I know that the subject of my game is very dellicate. Most people don't
      like erotism or pornography and make a cruise against them. I don't like
      war nor violence nor violent films nor imperialism nor death penalty,
      things which I consider really negative, things which hurt people, but
      things which have more acceptation than erotism.

      I think it's easier to live and let live. I don't make any harm to
      anyone, so let me alone.

      I love criticism when it is constructive. Destructive reflexions are
      scum and must be ignored just like the stupid people who write them.

      So if you don't like this stuff, delete it and forget me. If you like
      it, you have to be sure I've worked only for your enjoyment. This
      hard work is only to be enjoyed by you!

      Thanks to the people who cheer me up, in special Merlin.

                                  TECHNICAL HELP 

      Well, this has to be unzipped with "use folders" option. So check that
      you have GIF, VOC, RES and MIDI folders. They contain the game data :)

      Before you play, run SETUP.EXE to configure the audio soundsystem
      (thanks Nathan). After that, SUDS1.BAT and SUDS2.BAT will be created
      and you may use them to run the game.

      Any issues, post in my board: http://usuarios.lycos.es/bulma

      This game has been tested and works correctly in MSDOS 6.22, Windows
      9X/ME and Linux Dosemu running Freedos. Note that you need your card
      to be configured properly in MSDOS, and a working BLASTER variable
      for the soundsystem to work.

      This game uses QMIDI by Jesse Dorland, BLAST! by Andrew L.Ayers,
      QBGUI by Na Than Assh Antti, and SHOWGIF by Jesse Dorland.
