CoolDown
by Glezmen (bokorn@tvn.hu)

  Cooldown is a game in which you need both your brain and your reflexes.
Your task is to build pipes to cool down one or more balls which will roll
through your cooling pipes. The balls have to reach a certain temperature,
otherwise you have to replay the level.

  How to use:
  You can move the cursor either by the mouse (stylus pen) or arrow keys
(dpad) and place the current pipe by pressing Enter (B key on Wiz).
  Go back to the menu with the ESC (menu) button, switch to turbo speed with
TAB (select) key.
  Special pipes:
  Green:  slows down the ball, but will cool it down slightly
  Yellow: doesn't cool down the ball, but you can get lot of points for it
  Red:    increases ball temperature,  but worths extreme amount of points

  Bonus:
  You can get bonus points for crossings, using the same colors (except blue)
in a row, or building long pipes. You should get as much points as possible,
you will need it later!

  Music: you can place any music files in the 'music' directory, the game
will play them in random order.
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Building from source:

The preferred method is CMake. If you can't or don't want to use it, you can
try to use the Makefiles, but you may need to modify them.
Building for the GPH WIZ can be done by using Makefile.wiz, if you have the
toolchain installed in the directory specified in Makefile.wiz

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Requirements:

for compiling/building:

For normal (non-WIZ build):

REQUIRED: C++ compiler (tested with g++), GNU make,
	development version of: SDL, SDL_image, SDL_ttf
OPTIONAL: CMak, development version of: SDL_mixer

for WIZ build:

REQUIRED: GNU make, WIZ toolchain with g++

the toolchain which contains everything needed for successful build can
be downloaded from: http://w1xer.de/toolchain-arm-openwiz-linux-gnu.tar.gz

for running the game:

REQUIRED: SDL, SDL_image, SDL_ttf
OPTIONAL: SDL_mixer (needed if CoolDown was built with SDL_mixer support)

Cooldown can be built without SDL_mixer, but in this case you will have no
audio
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- Building with CMake:

The 'nice' way is to create an empty build directory somewhere (for example
in your tmp directory). Change to that directory, and run cmake with the
path for CoolDown sources (in this example ~/tmp/CoolDown):

  mkdir -p ~/tmp/build-cooldown
  cd ~/tmp/build-cooldown
  cmake ~/tmp/CoolDown

If you get no error message, you can build CoolDown:

  make

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- Building without CMake:

For Unix/Linux systems:

make -f Makefile.Linux

For GPH WIZ:

make -f Makefile WIZ

This will build CoolDown and copy the executable to the data directory
If you don't have SDL Mixer, you have to disable sounds. You can do this by
settings NOSOUND to TRUE in Makefile.Linux

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After that you can start the game with the newly created 'cooldown' executable
