About Voodoo Graphics
Uses 3Dfx Voodoo Chipset
4MB EDO DRAM
Works with all PCI video and graphics cards
Supports numerous 3D APIs, including Microsoft Direct 3D.
Supports resolutions up to 800 x 600 at 65,000 colors.
Standard 3D Features
- Perspective correct texture mapping
- Bi-linear and advanced texture filtering
- Level of detail (LOD) MIP mapping
- Sub-pixel correction
- Polygonal-based Gouraud shading and texture modulation
- 24-bit internal, 16-bit dithered RGB frame buffer
- Multiple format texture buffer (8-bit and 16-bit)
- 1, 2, and 4 Mbytes of frame/aux buffer memory per pixelfx
- 1, 2, and 4 Mbytes of texture memory per texelfx
Scalable Performance
- 45 Mpixels/sec sustained fill rate for bi-linear or advanced filtered textures
- Over 1M triangles/sec for filtered, LOD MIP-mapped, Z-buffered, alpha-blended, fogged, textured 25-pixel triangles
Additional Features
- Anti-aliasing
- Depth buffering (16-bit)
- Alpha blending
- Per-pixel special effects: fog, transparency, translucency
- Texture compositing, morphing, animation
- Linear frame buffer access
Compatibility
- PCI bus 2.1 compliant
- Support for full-screen games under popular PC operating systems including: Microsoft Windows 95, MS-DOS, and Windows 3.1 using 3D APIs including Microsoft Direct3D™, RealityLab 2.0, Intel 3DR, Criterion Renderware™, and more
- Comprehensive support for popular game development tools including Gemini OpenGVS, Multigen GameGen, SGI OpenGL™, and Autodesk 3D Studio under DOS, Win32™, and IRIX™
- Operates transparently with popular VGA and Windows accelerators via analog pass through on Intel-based platforms
- Glide™register level compatibility software library for full screen coin-op/arcade and DOS games